Giant Trapdoor Spider
Creature 2 (uncommon) — animal
Pre-Remaster content. May include legacy alignment.
ShadeSnareLANDVERTICALanimal
Few everyday vermin inspire as much dread as the infamous spider.
Source: kingmaker-bestiary (Pre-Remaster)
Perception +7; darkvision
Skills acrobatics +7, athletics +8, stealth +9
Str
+4
Dex
+4
Con
+3
Int
-5
Wis
+2
Cha
-4
AC 18
Fort +8
Ref +11
Will +7
HP 28
Speed 30 feet, climb 30 feet
Offense
Melee Fangs +11, Damage 1d10+3 piercing plus Giant Trapdoor Spider Venom
Abilities
Trapdoor Lunge —
Giant Trapdoor Spider Venom (incapacitation, poison) — Saving Throw DC 18 Fortitude
Maximum Duration 6 rounds
Stage 1 1d10 poison and Off-Guard (1 round)
Stage 2 1d12 poison, Slowed 1, and off-guard (1 round)
Stage 3 2d6 poison and Paralyzed (1 round)
Maximum Duration 6 rounds
Stage 1 1d10 poison and Off-Guard (1 round)
Stage 2 1d12 poison, Slowed 1, and off-guard (1 round)
Stage 3 2d6 poison and Paralyzed (1 round)
WORKS WELL WITH
AnvilLANDA durable frontliner keeps the party's attention forward while this ambusher lunges from hiding at an unwary flank.
CrasherLANDAn aggressive brute forces PCs into disarray, giving its ambush Strike an easier opening to land its venom.
SniperLANDA ranged attacker can finish off a target its venom has already left Paralyzed or Slowed.
PUNISHES
✖ isolated targets✖ low Fortitude✖ standing still
Avoid stacking with another ambush predator relying on a hidden first strike; the surprise advantage does not repeat once revealed.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Giant Trapdoor Spider in the encounter builder — free, no install.
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