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Giant Trapdoor Spider

Creature 2 (uncommon) — animal

Pre-Remaster content. May include legacy alignment.

ShadeSnareLANDVERTICALanimal

Few everyday vermin inspire as much dread as the infamous spider.

Source: kingmaker-bestiary (Pre-Remaster)

Perception +7; darkvision
Skills acrobatics +7, athletics +8, stealth +9
Str
+4
Dex
+4
Con
+3
Int
-5
Wis
+2
Cha
-4
AC 18 Fort +8 Ref +11 Will +7
HP 28
Speed 30 feet, climb 30 feet

Offense

Melee Fangs +11, Damage 1d10+3 piercing plus Giant Trapdoor Spider Venom

Abilities

Trapdoor Lunge
Giant Trapdoor Spider Venom (incapacitation, poison) — Saving Throw DC 18 Fortitude

Maximum Duration 6 rounds

Stage 1 1d10 poison and Off-Guard (1 round)

Stage 2 1d12 poison, Slowed 1, and off-guard (1 round)

Stage 3 2d6 poison and Paralyzed (1 round)

WORKS WELL WITH

AnvilLANDA durable frontliner keeps the party's attention forward while this ambusher lunges from hiding at an unwary flank.
CrasherLANDAn aggressive brute forces PCs into disarray, giving its ambush Strike an easier opening to land its venom.
SniperLANDA ranged attacker can finish off a target its venom has already left Paralyzed or Slowed.

PUNISHES

✖ isolated targets✖ low Fortitude✖ standing still
Avoid stacking with another ambush predator relying on a hidden first strike; the surprise advantage does not repeat once revealed.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Kingmaker.

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