Gibtanius
Creature 8 (uncommon) — aberration
Pre-Remaster content. May include legacy alignment.
CrasherWeaverLANDaberrationacid
When a gibtas feeds regularly but never receives sufficient food to procreate, it grows into a mighty gibtanius. They become surly, uncontrolled predators, forsaking their bonded masters to satiate their unending hunger. This rubbery, spheroid scavenger is nearly all acid-dripping mouth, with five bulbous black eyes and two powerful, gangly legs. A gibtas often forms a bond with a single other creature-usually, a more powerful aberration- and serves this master loyally, if erratically. Creature
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +16; darkvision, scent (imprecise) 30 feet
Languages aklo; (can't speak any language)
Skills athletics +18 (+22 to High Jump or Long Jump), intimidation +15, survival +16
Str
+6
Dex
+3
Con
+6
Int
-3
Wis
+2
Cha
+3
AC 28
Fort +20
Ref +15
Will +16
HP 140
Immunities acid
Resistances bludgeoning 10
Speed 30 feet
Offense
Melee Jaws (deadly-d12, reach-10, unarmed) +20, Damage 2d10+10 piercing plus 1d4 acid
Ranged Spit (splash) +17, range increment 30 feet, Damage 2d6 acid plus 1d6 acid plus 1d6 acid
Abilities
Powerful Stench (aura, olfactory) — 20 feet. A creature that enters the aura must succeed at a DC 26 Fortitude save. On a failure, the creature is Sickened 2; on a critical failure, the creature is also Slowed 1 for as long as it is sickened.
A creature that succeeds at its save is temporarily immune for 1 minute.
A creature that succeeds at its save is temporarily immune for 1 minute.
Bouncing Crush — The gibtanius Leaps and can end this Leap occupying the same space as other creatures.
It deals 5d6 bludgeoning damage to each creature in the space it Leaps to (DC 26 Reflex save), then Shoves each of those creatures. If it fails to Shove any creature out of its space, it bounces to the closest available space of its choosing that does not contain any creatures.
Bouncing Crush counts as one attack when determining the gibtanius's multiple attack penalty.
It deals 5d6 bludgeoning damage to each creature in the space it Leaps to (DC 26 Reflex save), then Shoves each of those creatures. If it fails to Shove any creature out of its space, it bounces to the closest available space of its choosing that does not contain any creatures.
Bouncing Crush counts as one attack when determining the gibtanius's multiple attack penalty.
Breath Weapon (acid, primal) — The gibtanius vomits a stream of acid that deals 9d6 acid damage to all creatures in a 60-foot line (DC 26 Reflex save).
It can't use Breath Weapon again for 1d4 rounds.
It can't use Breath Weapon again for 1d4 rounds.
WORKS WELL WITH
SniperLANDRanged damage capitalizes on the melee disruption while staying outside the stench aura.
FlankerLANDSickened and shoved enemies are easier for a mobile striker to finish.
ShadeLANDSave penalties compound the stench and breath weapon's Fort-targeting effects for better control.
PUNISHES
✖ clumping✖ low Fort✖ melee-reliance
Another Crasher must enter the stench aura to engage, risking mutual sickening.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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