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Goblin Warrior

Creature -1 — goblin, humanoid

FlankerSniperLANDgoblinhumanoid

The frontline fighters of goblin tribes prefer to fight in large groups—especially when they can outnumber their foes at least three to one. These small humanoids typically have green or gray skin and large heads with wide ears. While some goblins are civilized and have worked hard to be considered upstanding members of humanoid communities, many are impetuous and vicious creatures who delight in wreaking havoc. These goblins think nothing of slaughtering livestock, stealing, or burning down a

Source: pathfinder-monster-core

Perception +2; darkvision
Languages goblin, common
Skills acrobatics +5, athletics +2, nature +1, stealth +5
Str
+0
Dex
+3
Con
+1
Int
+0
Wis
-1
Cha
+1
Items Dogslicer, Shortbow, Leather Armor
AC 16 Fort +5 Ref +7 Will +3
HP 6
Speed 25 feet

Offense

Melee Dogslicer (agile, backstabber, finesse) +7, Damage 1d6 slashing
Ranged Shortbow (deadly-d10, reload-0) +7, range increment 60 feet, Damage 1d6 piercing

Abilities

Goblin Scuttle

WORKS WELL WITH

AnvilLANDA tank creates openings so this creature's backstabbing bonus triggers reliably.
SnareLANDA controller inflicts Off-Guard conditions this creature directly exploits.

PUNISHES

✖ isolated allies
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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