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Grauladon

Creature 2 (uncommon) — dragon

Pre-Remaster content. May include legacy alignment.

CrasherSnareLANDAQUATICdragon

Grauladons are vicious predators that appear crocodilian in form, but are in fact distant offshoots of dragonkind. They make their dens in the shallows of fetid ponds or isolated corners of larger bodies of water, usually in rural swamps or woodlands. Driven almost entirely by their base desire to feed, grauladons spend most of their time swimming leisurely underwater looking for prey such as fish or waterfowl. Possessed of a greed befitting their more majestic dragon cousins, grauladons often t

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +7; darkvision, scent (imprecise) 30 feet
Languages draconic; (can't speak any language)
Skills athletics +10, stealth +6, survival +5
Str
+4
Dex
+0
Con
+4
Int
-3
Wis
+1
Cha
-2
AC 17 Fort +12 Ref +6 Will +7
HP 35
Immunities paralyzed, sleep
Speed 20 feet, swim 30 feet

Offense

Melee Jaws (unarmed) +10, Damage 1d12+4 piercing
Melee Tail (agile) +10, Damage 1d8+4 bludgeoning

Abilities

Reactive Breath
Body Slam
Deep Breath — A grauladon can hold its breath for 225 rounds (22-1/2 minutes).
Noxious Breath — The grauladon hisses and unleashes a nauseating cloud of halitosis in a 15-foot cone. Each creature in the area must succeed at a DC 18 Fortitude saving throw or be Sickened 1 (Sickened 2 on a critical failure).

The grauladon can't use Noxious Breath or Reactive Breath again for 1d4 rounds.

WORKS WELL WITH

AnvilLAND / AQUATICA frontline defender can absorb single-target focus fire while this brute alternates between breath control and heavy strikes.
SniperLAND / AQUATICA ranged attacker keeps damage flowing from outside the cone while this brute controls the melee space with breath and slams.
FlankerLAND / AQUATICA precision striker can move in for follow-up attacks against foes staggered by the sickening breath.

PUNISHES

✖ ranged reliance✖ clumping✖ standing in cone range
Avoid stacking multiple breath-weapon monsters; overlapping cone areas can awkwardly catch allied melee combatants.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #145: Hellknight Hill.

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