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Husk Zombie

Creature 2 — undead, unholy, zombie

Pre-Remaster content. May include legacy alignment.

FlankerLANDundeadzombie

Rather than allow a body to rot, some necromancers attempt to dry-cure the corpse to prevent further deterioration. Combined with special reagents, this process can preserve a rudimentary form of intelligence, allowing husk zombies to act more like predators than their mindless kin. Most husk zombies have no memories of their prior lives, though some keep trinkets from that time, oblivious as to why they value such items. A rare few husk zombies retain most of their former knowledge, though they

Source: book-of-the-dead-bestiary (Pre-Remaster)

Perception +5; darkvision
Languages common, necril
Skills athletics +8, deception +6, intimidation +6, stealth +7
Str
+4
Dex
+3
Con
+3
Int
-1
Wis
+1
Cha
+0
Items Shortsword
AC 17 Fort +7 Ref +9 Will +7
HP 55 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 5, slashing 5
Speed 25 feet

Offense

Melee Shortsword (agile, versatile-s) +11, Damage 1d6+4 piercing
Melee Fist (agile, unarmed) +11, Damage 1d8+4 bludgeoning

Abilities

Slow — A husk zombie is permanently Slowed 1 and can't use reactions.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Sneak Attack — The husk zombie deals an additional 1d6 precision damage to Off-Guard creatures.
Sudden Surge — The husk zombie can't use Sudden Surge again until after they spend at least 10 minutes standing motionless.

WORKS WELL WITH

AnvilLANDThe Anvil holds enemies in place, creating the off-guard condition the zombie needs for Sneak Attack while compensating for the zombie's Slowed mobility.
WeaverLANDThe Weaver's forced movement positions enemies for flanking, solving the zombie's positioning limitation from its Slowed condition.

PUNISHES

✖ ignoring positioning✖ standing still
same-role stacking strains off-guard setup due to the zombie's Slowed mobility
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Book of the Dead.

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