Ilthuliak
Creature 21 (unique) — acid, amphibious, dragon
Pre-Remaster content. May include legacy alignment.
CrasherWeaverLANDAERIALAQUATICdragonacid
Murderous tyrants of marshes, swamps, bogs, and fens, black dragons terrorize their domains with intense fervor. Gleefully sadistic, they rule their fetid principalities from a deep cave or otherwise isolated part of the swamp with a mix of lightning-quick raids and subterfuge. Their hatred for other creatures is as acidic as their breath weapons, and they rarely tolerate even other dragons of their kind-except perhaps to mate or temporarily collaborate to take down a mutual enemy. Black dragon
Source: kingmaker-bestiary (Pre-Remaster)
Perception +37; darkvision, scent (imprecise) 60 feet
Languages aklo, common, draconic, fey, goblin, jotun, orcish
Skills acrobatics +35, arcana +36, athletics +41, deception +40, First World Lore +38, intimidation +40, stealth +35
Str
+8
Dex
+5
Con
+6
Int
+4
Wis
+5
Cha
+5
AC 47
Fort +38
Ref +35
Will +35
+1 status to all saves vs. magic, +4 status vs. mental
HP 450
Immunities acid, paralyzed, sleep
Speed 70 feet, fly 180 feet, swim 70 feet
Offense
Melee Jaws (acid, magical, reach-20, unarmed) +39, Damage 4d12+18 piercing plus 2d6 acid plus 2d6 acid
Melee Claw (agile, magical, reach-15, unarmed) +39, Damage 4d8+18 slashing
Melee Tail (magical, reach-25) +37, Damage 4d6+16 bludgeoning
Melee Horns (magical, reach-20) +37, Damage 3d6+16 piercing
Abilities
+1 Status to All Saves vs. Magic —
+4 Status to All Saves vs. Mental —
Frightful Presence (aura, emotion, fear, mental) — 90 feet. DC 41 Will
A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.
Critical Success The creature is unaffected by the presence.
Success The creature is Frightened 1.
Failure The creature is Frightened 2.
Critical Failure The creature is Frightened 4.
A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.
Critical Success The creature is unaffected by the presence.
Success The creature is Frightened 1.
Failure The creature is Frightened 2.
Critical Failure The creature is Frightened 4.
Tail Lash —
Breath Weapon (acid, arcane) — Ilthuliak breathes a spray of acid that deals 22d6 acid damage in a 100-foot line (DC 44 Reflex save).
She can't use Breath Weapon again for 1d4 rounds.
She can't use Breath Weapon again for 1d4 rounds.
Corrupt Water (arcane, concentrate) — Frequency Once per day
Effect The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support water-breathing life.
This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a DC 41 Will save to protect liquids in its possession). This doesn't affect liquids in a creature's body.
Effect The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support water-breathing life.
This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a DC 41 Will save to protect liquids in its possession). This doesn't affect liquids in a creature's body.
Arcane Prepared Spells DC 44, attack +32
10th Time Stop
9th Disjunction, Implosion, Weird
8th Disappearance, Horrid Wilting, Mind Blank
7th Finger of Death, Reverse Gravity, Spell Turning
6th Dominate, True Seeing, Wall of Force
5th Black Tentacles, Prying Eye
4th Clairvoyance, Dimension Door, Resilient Sphere, Suggestion
3rd Blindness, Slow, Stinking Cloud
2nd Glitterdust, Mirror Image, Telekinetic Maneuver
1st Command, Ray of Enfeeblement, True Strike
Cantrips (10th) Dancing Lights, Electric Arc, Prestidigitation, Read Aura, Shield
Arcane Innate Spells DC 44, attack +36
2nd Darkness (At Will)
WORKS WELL WITH
AnvilLAND / AERIAL / AQUATICAn anvil resolves the positioning tension by anchoring enemies inside the dragon's breath weapon line and Frightful Presence radius.
MenderLAND / AERIAL / AQUATICA mender addresses the tempo tension of the dragon taking return fire during repeated high-speed passes.
ShadeLAND / AERIAL / AQUATICA shade compounds the priority tension when its Will-targeting debuffs stack with Frightful Presence.
PUNISHES
✖ clumping✖ low Will✖ standing still
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Ilthuliak in the encounter builder — free, no install.
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