Jaiban
Creature 15 (unique) — beast
Pre-Remaster content. May include legacy alignment.
CrasherSnareLANDAQUATICbeast
Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)
Perception +23; darkvision, scent (imprecise) 30 feet
Skills athletics +30, stealth +28, survival +26
Str
+9
Dex
+4
Con
+8
Int
-4
Wis
+3
Cha
+1
AC 36
Fort +29
Ref +23
Will +25
HP 170
Speed 30 feet, swim 30 feet
Offense
Melee Jaws (reach-20, unarmed) +31, Damage 3d12+14 piercing plus Grab
Melee Tail (reach-25) +31, Damage 3d6+14 bludgeoning
Melee Foot (reach-15, unarmed) +31, Damage 3d8+14 bludgeoning
Abilities
Quaking Stomp (manipulate) — Frequency once per minute
Effect Jaiban stomps the ground with intense force. It creates a minor earthquake with the effects of the Earthquake spell, except that the range is only 100 feet and is contained to a 20-foot burst.
Effect Jaiban stomps the ground with intense force. It creates a minor earthquake with the effects of the Earthquake spell, except that the range is only 100 feet and is contained to a 20-foot burst.
Trample — Huge or smaller, foot, DC 36 Reflex
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
Whip Tail (sonic) — Jaiban cracks its tail, creating a sonic boom in a 5-foot burst centered on a corner within reach of its tail Strike. Each creature in the burst's area must attempt a DC 36 Fortitude save.
Critical Success The creature is unaffected.
Success The creature is Stunned 1.
Failure The creature is Stunned 2.
Critical Failure The creature is Stunned 3.
Critical Success The creature is unaffected.
Success The creature is Stunned 1.
Failure The creature is Stunned 2.
Critical Failure The creature is Stunned 3.
Grab —
WORKS WELL WITH
AnvilLAND / AQUATICAn Anvil creates a numbers advantage by holding enemies in the Trample path.
WeaverLAND / AQUATICA Weaver shapes positioning priority so more enemies cluster for Quaking Stomp.
FlankerLAND / AQUATICA Flanker herds skirmishers into the Crasher's area-denial zones.
PUNISHES
✖ clumping✖ standing still
stacking another Crasher divides target focus and dilutes Trample area control
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Jaiban in the encounter builder — free, no install.
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