Juvenile Boar
Creature 0 — animal
Pre-Remaster content. May include legacy alignment.
CrasherLANDanimal
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +5; low-light-vision, scent (imprecise) 30 feet
Skills acrobatics +3, athletics +5, survival +5
Str
+3
Dex
+1
Con
+2
Int
-4
Wis
+1
Cha
-2
AC 15
Fort +9
Ref +3
Will +5
HP 16
Speed 30 feet
Offense
Melee Tusk (unarmed) +8, Damage 1d6+3 piercing
Abilities
Ferocity —
Boar Charge — The juvenile boar Strides up to two times and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.
WORKS WELL WITH
SnareLANDA controller pins a fleeing target so this charger's attack bonus reliably connects instead of whiffing on a moving target.
SniperLANDA ranged attacker can finish a target this charger's resilience keeps alive for one more exchange.
PUNISHES
✖ open ground positioning✖ assuming a single hit ends the fight
Avoid pairing with another pure charger, since both compete for the same limited charge lanes on the battlefield.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Juvenile Boar in the encounter builder — free, no install.
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