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Juvenile Boar

Creature 0 — animal

Pre-Remaster content. May include legacy alignment.

CrasherLANDanimal

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +5; low-light-vision, scent (imprecise) 30 feet
Skills acrobatics +3, athletics +5, survival +5
Str
+3
Dex
+1
Con
+2
Int
-4
Wis
+1
Cha
-2
AC 15 Fort +9 Ref +3 Will +5
HP 16
Speed 30 feet

Offense

Melee Tusk (unarmed) +8, Damage 1d6+3 piercing

Abilities

Ferocity
Boar Charge — The juvenile boar Strides up to two times and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.

WORKS WELL WITH

SnareLANDA controller pins a fleeing target so this charger's attack bonus reliably connects instead of whiffing on a moving target.
SniperLANDA ranged attacker can finish a target this charger's resilience keeps alive for one more exchange.

PUNISHES

✖ open ground positioning✖ assuming a single hit ends the fight
Avoid pairing with another pure charger, since both compete for the same limited charge lanes on the battlefield.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #151: The Show Must Go On.

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