Kalen Bray
Creature 2 (unique) — undead, unholy, zombie
CrasherLANDundeadunholyzombie
A zombie shambler is a slow-moving horror dangerous in larger groups. A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.
Source: season-of-ghosts-bestiary
Perception +8; darkvision
Languages common
Skills athletics +8, deception +8
Str
+4
Dex
+0
Con
+3
Int
+0
Wis
+2
Cha
+2
AC 12
Fort +6
Ref +0
Will +2
HP 20 (void healing)
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Weaknesses vitality 10, slashing 10
Speed 25 feet
Offense
Melee Fist (unarmed) +10, Damage 1d6+6 bludgeoning plus Grab
Melee Jaws (unarmed) +10, Damage 1d8+6 piercing
**Requirements** The zombie has a creature Grabbed or Restrained.
Abilities
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Grab —
WORKS WELL WITH
AnvilLANDA tougher frontline ally can screen for this melee bruiser so it can close in and land its Grab before going down.
SnareLANDA controller that restrains the party lets this melee attacker catch up and grapple targets that would otherwise kite it.
SniperLANDA ranged attacker can focus down anyone this attacker has grabbed and pinned in melee.
PUNISHES
✖ melee engagement✖ low fortitude saves✖ isolated targets
Stacking multiple similar melee zombies adds redundant grapple pressure without additional battlefield roles.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Kalen Bray in the encounter builder — free, no install.
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