Kemeneles
Creature 2 — human, humanoid
Pre-Remaster content. May include legacy alignment.
WeaverLAND
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +9
Languages common, draconic, dwarven, elven, empyrean
Skills arcana +8, crafting +8, occultism +8
Str
+0
Dex
+4
Con
-2
Int
+4
Wis
+3
Cha
+1
AC 14 ((14 without mage armor))
Fort +3
Ref +8
Will +11
HP 30
Speed 25 feet
Offense
Melee Fist (agile, finesse, nonlethal, unarmed) +6, Damage 1d4 bludgeoning
Abilities
Eschew Materials — You can use clever workarounds to replicate the arcane essence of certain materials. When you Cast a Spell that requires material components, you can provide these material components without a spell component pouch by drawing intricate replacement sigils in the air.
Unlike when providing somatic components, you still must have a hand completely free. This doesn't remove the need for any materials listed in the spell's cost entry.
Unlike when providing somatic components, you still must have a hand completely free. This doesn't remove the need for any materials listed in the spell's cost entry.
Arcane Prepared Spells DC 18, attack +12
1st Burning Hands, Mage Armor, Magic Missile, Shocking Grasp
Cantrips (1st) Acid Splash, Detect Magic, Mage Hand, Prestidigitation, Ray of Frost
Arcane Focus Spells DC 18, attack +12; 1 Focus Point
1st Force Bolt
WORKS WELL WITH
AnvilLANDAnvil protects the frail caster from retaliation while weaver control spells reshape engagement ranges.
CrasherLANDCrasher capitalizes on debuffed or repositioned enemies that weaver control spells push into vulnerable positions.
PUNISHES
✖ low Will
Works well with · Punishes · Pairing advice
Unlock with Tactics
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