Lesser Manifestation Of Dahak
Creature 22 (unique) — dragon, fire, unholy
Pre-Remaster content. May include legacy alignment.
CrasherWeaverLANDAERIALdragonfireunholy
Source: age-of-ashes-bestiary (Pre-Remaster)
Perception +39; darkvision, scent (imprecise) 60 feet; smoke vision
Languages chthonian, common, draconic, elven
Skills acrobatics +37, arcana +42, athletics +42, deception +42, diplomacy +37, intimidation +45, stealth +35
Str
+10
Dex
+5
Con
+9
Int
+5
Wis
+6
Cha
+7
AC 50
Fort +36
Ref +33
Will +39
+1 status to all saves vs. magic
HP 500
Immunities fire, paralyzed, sleep
Resistances acid 24, cold 24, electricity 24, poison 24
Weaknesses holy 24
Speed 60 feet, fly 240 feet
Offense
Melee Jaws (fire, magical, reach-20, unarmed) +42, Damage 4d10+22 piercing plus 3d6 fire
Melee Claw (agile, magical, reach-15, unarmed) +42, Damage 4d8+22 slashing
Melee Tail (magical, reach-25) +40, Damage 4d10+17 slashing
Melee Wing (agile, magical, reach-20) +40, Damage 3d8+17 slashing
Abilities
Smoke Vision — Smoke doesn't impair a red dragon's vision; it ignores the Concealed condition from smoke.
+1 Status to All Saves vs. Magic —
Attack of Opportunity (Jaws Only) — Jaws only
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Dragon Heat (aura, divine, fire) — 10 feet. 6d6 fire damage (DC 42 Reflex save)
Frightful Presence (aura, emotion, fear, mental) — 90 feet. DC 42 Will
A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.
Critical Success The creature is unaffected by the presence.
Success The creature is Frightened 1.
Failure The creature is Frightened 2.
Critical Failure The creature is Frightened 4.
A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.
Critical Success The creature is unaffected by the presence.
Success The creature is Frightened 1.
Failure The creature is Frightened 2.
Critical Failure The creature is Frightened 4.
Redirect Energy (divine) —
Breath Weapon (divine) — The manifestation of Dahak breathes a blast of dragonstorm energy that deals 5d6 acid plus 5d6 cold plus 5d6 electricity plus 5d6 fire plus 5d6 poison{5d6 acid, 5d6 cold, 5d6 electricity, 5d6 fire, and 5d6 poison damage} in a 60-foot cone (DC 46 Reflex save).
It can't use Dragonstorm Breath again for 1d4 rounds.
It can't use Dragonstorm Breath again for 1d4 rounds.
Draconic Frenzy — The dragon makes two claw Strikes and one wing Strike in any order.
Draconic Momentum — The dragon recharges its Breath Weapon whenever it scores a critical hit with a Strike.
Manipulate Energy (concentrate, divine) — The manifestation attempts to take control of a magical acid, cold, electricity, fire, or poison spell within 100 feet. If it succeeds at a counteract check (counteract rank 10, counteract modifier +36), the original caster loses control of the spell, control is transferred to the manifestation, and the manifestation counts as having Sustained the Spell with this action (if applicable). The manifestation can end the spell instead of taking control, if it chooses.
Arcane Innate Spells DC 46, attack +38
4th Suggestion (×3), Wall of Fire (×4)
Cantrips (4th) Detect Magic, Read Aura
WORKS WELL WITH
AnvilLAND / AERIALAnvil holds enemies within dragon heat and Breath Weapon reach while the Crasher cycles Draconic Frenzy and recharge routines.
WeaverLAND / AERIALWeaver gathers enemies into maximum Breath Weapon coverage and controls approach vectors for the gargantuan flyer.
ShadeLAND / AERIALShade eliminates scattered backliners that flee Frightful Presence while the Crasher preoccupies the main formation.
PUNISHES
✖ clumping✖ spell-reliance✖ range-control
Another Crasher may compete for position and kill priority without adding the zone control the Manifestation already provides.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Lesser Manifestation Of Dahak in the encounter builder — free, no install.
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