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Living Boulder

Creature 2 — earth, elemental

CrasherSnareLANDSUBTERRANEANelementalearth

Living boulders roll and glide through the Plane of Earth, gathering gemstones and metal shards until their surfaces resemble a ship's hull covered in barnacles. Barely more intelligent than many animals, living boulders fill much the same role on the Plane of Earth as the great herd animals found on worlds in the Universe. Certain earth elementals manifest as specific types of material, be they boulders, sand, or crystals.

Source: pathfinder-monster-core-2

Perception +6; darkvision, tremorsense (imprecise) 30 feet
Skills athletics +8, stealth +5 (+7 in rocky areas)
Str
+4
Dex
-1
Con
+4
Int
-4
Wis
+2
Cha
-1
AC 17 Fort +10 Ref +5 Will +8
HP 35
Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, burrow 20 feet (earth glide)

Offense

Melee Jaws (unarmed) +10, Damage 1d8+6 piercing

Abilities

Earth Glide — A living boulder can Burrow through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Rolling Charge — The living boulder Strides twice, and can then make a Strike with its jaws. This jaws Strike gains Knockdown.

WORKS WELL WITH

AnvilSUBTERRANEANA frontline holds the choke point while this creature ambushes flanks by tunneling underground.
SniperLANDA ranged ally picks off targets knocked down by the charge.

PUNISHES

✖ standing still✖ ranged reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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