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Maalya

Creature 15 (rare) — human, humanoid

Pre-Remaster content. May include legacy alignment.

FlankerShadeLAND

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +21
Languages minaten, tien; wayang
Skills acrobatics +30, athletics +27, intimidation +28, performance +32
Str
+4
Dex
+5
Con
+4
Int
+0
Wis
+0
Cha
+5
Items Alchemist's Fire (Greater) (3), Scimitar, Shield Boss, Sturdy Shield (Greater), Bracers of Armor I
AC 37 ((39 with shield raised)) Fort +25 Ref +28 Will +21
HP 275
Speed 25 feet

Offense

Melee Scimitar (forceful, magical, sweep) +31, Damage 2d6+12 slashing plus 1d6 fire
Melee Shield Boss (magical) +31, Damage 2d6+12 bludgeoning
Ranged Greater Alchemist's Fire (splash, thrown-20) +32, Damage 3d8 fire plus 3 fire plus 3 fire

Abilities

Attack of Opportunity
Shield Block
Quick Draw — The battle dancer Interacts to draw a weapon and Strikes with it.
Shield Drum — The battle dancer Raises a Shield, then Demoralizes.
Threatening Dance — The battle dancer either Steps and then Performs, or Performs and then Steps. Compare the Performance result to the Will DC of one creature in the battle dancer's reach.

Critical Success The creature is Off-Guard to all attacks until the start of the battle dancer's next turn.

Success The creature is off-guard to the next attack by a creature other than the battle dancer before the start of the battle dancer's next turn.

WORKS WELL WITH

AnvilLANDA durable anchor holds enemy attention while the skirmisher exploits gaps with Steps and flanking.
SniperLANDRanged damage dealers capitalize on the save penalties inflicted through Demoralize and performance-based control.
MenderLANDA mobile melee combatant trading positioning for offensive opportunities needs consistent healing to remain effective.

PUNISHES

✖ low Will✖ standing still
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #167: Ready? Fight!.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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