Miner
Creature 0 — human, humanoid
CrasherSnareLANDhumanhumanoidmundanelaborer
Miners explore deep underground in search of minerals and rare ores, taking numerous precautions to keep themselves safe. Society is built upon the backs of laborers.
Source: pathfinder-npc-core
Perception +6
Languages common
Skills acrobatics +3, athletics +6, Mining Lore +4, survival +4
Str
+2
Dex
+1
Con
+3
Int
+0
Wis
+2
Cha
+0
Items Pick, Miner's Harness (Functions as Leather Armor), Hammer, Lantern (Hooded), Piton (5), Rope (2)
AC 14
Fort +7
Ref +5
Will +4
HP 20
Speed 25 feet
Offense
Melee Pick (fatal-d10) +6, Damage 1d6+2 piercing
Melee Fist (agile, nonlethal, unarmed) +6, Damage 1d4+2 bludgeoning
Abilities
Piton Pin (attack) —
WORKS WELL WITH
AnvilLANDA durable frontline partner draws attacks while this hard-hitting striker looks for a critical opening with its fatal weapon.
WeaverLANDDebuffing spells that lower Reflex or mobility complement this creature's own pinning tactics to keep a target locked down.
SniperLANDRanged support punishes a target this creature has pinned in place and can no longer close distance to escape.
PUNISHES
✖ mobility reliance✖ isolation
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Miner in the encounter builder — free, no install.
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