Mivanian Soldier
Creature 8 (uncommon) — humanoid, tengu
Pre-Remaster content. May include legacy alignment.
SniperFlankerLAND
Source: stolen-fate-bestiary (Pre-Remaster)
Perception +17; low-light-vision
Languages chthonian, razatlani, tengu
Skills acrobatics +17, athletics +18, intimidation +15, stealth +17, survival +15
Str
+4
Dex
+3
Con
+4
Int
-1
Wis
+3
Cha
+1
Items Spike Launcher, Rapier, Leather Armor Bearing Mivanian Insignia, Manacles (Simple)
AC 27
Fort +17
Ref +15
Will +13
HP 140
Speed 25 feet
Offense
Melee Rapier (deadly-d8, disarm, finesse, magical) +19, Damage 2d6 + 10 slashing
Melee Beak (finesse, unarmed) +18, Damage 2d10 + 10 piercing
Ranged Spike Launcher (backstabber, fatal-d12, kickback, magical, reload-1) +18, range increment 120 feet, Damage 2d8 + 7 piercing
Abilities
Snap Shot —
Go For the Eyes — Success The target is unaffected.
Failure The target is Blinded for 1 round.
Critical Failure The target is blinded until healed to its maximum Hit Points.
Failure The target is Blinded for 1 round.
Critical Failure The target is blinded until healed to its maximum Hit Points.
Quick Spiker — The soldier requires only 1 action, rather than 2 actions, to reload a spike launcher. He can change his grip on a spike launcher easily, improving its fatal aim d12 trait to fatal d12.
WORKS WELL WITH
AnvilLANDAn Anvil pinning enemies in melee creates flat-footed conditions the soldier's spike launcher backstabber exploits.
WeaverLANDA Weaver's area control funnels enemies into kill zones for the soldier's fatal spike launcher and blinding Go For the Eyes.
PUNISHES
✖ vision reliant✖ clumping
Works well with · Punishes · Pairing advice
Unlock with Tactics
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