Monkey Swarm
Creature 2 — animal, swarm
Pre-Remaster content. May include legacy alignment.
SnareLANDVERTICALanimalswarm
A single monkey can cause mischief. A troop of monkeys, emboldened by their numbers, can cause utter chaos, attacking anyone and looting anything in sight before scattering away with whatever they can carry. Monkeys vary greatly in size, color, and behavior. Some are distinguished by bright orange fur, others for black fur in sharp contrast with a white face. Some produce distinct noises, like howls that can be heard from a village away. Others vie for dominance within ever-changing social hier
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +8
Skills acrobatics +8, thievery +8
Str
+0
Dex
+4
Con
+0
Int
-4
Wis
+2
Cha
+0
AC 16
Fort +6
Ref +10
Will +6
HP 20
Immunities precision, swarm-mind
Resistances piercing 3, slashing 3
Weaknesses area-damage 3, splash-damage 3
Speed 25 feet, climb 20 feet
Abilities
Cacophony (auditory, aura) — 20 feet. The monkeys' awful racket of screeches and howls drowns out other sounds. Any creature performing an auditory action in the area must yell over the din, requiring a successful DC 15 Fortitude save or DC 15 Performance check to project loudly enough; on a failure, the action is lost.
Ransack — The swarm rummages through the possessions of a single creature within its space, attempting a Thievery check against the creature's Reflex DC.
On a success, the monkeys take one random item of negligible Bulk that the creature is wearing but not closely guarding, such as an object in a loosely carried pouch.
On a success, the monkeys take one random item of negligible Bulk that the creature is wearing but not closely guarding, such as an object in a loosely carried pouch.
Swarming Bites — Each creature in the swarm's space takes 1d8 piercing damage (DC 18 Reflex save).
WORKS WELL WITH
AnvilLANDA durable frontline creature can hold a chokepoint while this swarm's occupied space punishes anyone who tries to push past or through it.
FlankerLAND / VERTICALA mobile striker can exploit the disruption and item theft this swarm causes, picking off targets already thrown into disarray.
PUNISHES
✖ clumping✖ melee reliance✖ standing in its space
Avoid pairing with another area-denial specialist, since overlapping occupied zones compete for the same chokepoints without adding new pressure.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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