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Monkey

Creature -1 — animal

Pre-Remaster content. May include legacy alignment.

FlankerShadeLANDVERTICALanimal

When these small, curious primates come in contact with large humanoid populations, they quickly adapt, learning to steal food or small objects before retreating to the nearest tree branch with their prize. Monkeys vary greatly in size, color, and behavior. Some are distinguished by bright orange fur, others for black fur in sharp contrast with a white face. Some produce distinct noises, like howls that can be heard from a village away. Others vie for dominance within ever-changing social hiera

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +6
Skills acrobatics +5, thievery +5
Str
+0
Dex
+3
Con
+0
Int
-4
Wis
+2
Cha
+0
AC 14 Fort +2 Ref +7 Will +4
HP 9
Speed 25 feet, climb 20 feet

Offense

Melee Jaws (agile, finesse, unarmed) +7, Damage 1d6 piercing

Abilities

Grab and Go — The monkey Strides or Climbs up to its Speed. At any point during this movement, it can Interact to take a single unattended item of light Bulk or less that it can see from a square it moves through or is adjacent to. Alternatively, if not in combat, during this movement it can attempt to Steal from an adjacent creature.

WORKS WELL WITH

AnvilLAND / VERTICALAnvil draws enemy attention while Flanker uses climb and speed to maneuver into advantageous positions.
SnareLAND / VERTICALSnare immobilizes foes, creating safe windows for Flanker to approach and retreat.
WeaverLAND / VERTICALWeaver creates difficult terrain that Flanker bypasses with climb to reach isolated high-value targets.

PUNISHES

✖ unattended items✖ ignored threat
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 3.

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