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Nairu

Creature 8 (unique) — elf, humanoid

Pre-Remaster content. May include legacy alignment.

FlankerShadeLANDelfhumanoid

Assassins commit murder, either for pay or due to their belief in a cause, such as a religion or a political movement. Some assassins work alone and choose their own victims. Others are members of assassins' guilds, organizations that accept contracts to kill in return for money, favors, or both. Some criminals are the desperate who have no option but to break the law to survive, while others choose a life of crime for thrills, forming gangs or underworld guilds that specialize in certain illeg

Source: strength-of-thousands-bestiary (Pre-Remaster)

Perception +16; low-light-vision
Languages common, elven
Skills acrobatics +17, athletics +13, deception +12, diplomacy +10, intimidation +10, medicine +14, society +12, stealth +19, survival +12, thievery +15, Underworld Lore +14
Str
+3
Dex
+5
Con
+2
Int
+2
Wis
+2
Cha
+0
Items +1 Striking Composite Shortbow, +1 Rapier, Leather Armor, Darkvision Elixir (Lesser), Giant Centipede Venom, Invisibility Potion, Simple Injury Poison (8), Sleep Poison (2)
AC 26 Fort +12 Ref +19 Will +14
HP 130
Speed 30 feet

Offense

Melee Rapier (deadly-d8, disarm, finesse, magical) +18, Damage 1d6+8 piercing
Ranged Composite Shortbow (deadly-2d10, magical, propulsive, reload-0) +20, range increment 60 feet, Damage 2d6+4 piercing

Abilities

Swift Sneak — Nairu can move their full speed when Sneaking.
Deny Advantage — Nairu isn't Off-Guard to creatures of 8th level or lower that are Hidden, Undetected, flanking or using Surprise Attack.
Nimble Dodge
Poison Weapon (manipulate) —
Quick Draw — Nairu Interacts to draw a weapon, then Strikes with that weapon.
Sneak Attack — Nairu deals an extra 2d6 precision damage to Off-Guard creatures.
Surprise Attack — On the first round of combat, creatures that haven't acted yet are Off-Guard to Nairu.

WORKS WELL WITH

AnvilLANDA frontline body draws attention while this skirmisher slips into position for a precision Strike.
CrasherLANDA bruiser's disruption creates the chaos and openings this ambusher needs to line up off-guard Strikes.
SnareLANDA controller that restrains a target guarantees the off-guard condition this creature relies on for precision damage.

PUNISHES

✖ low Perception✖ being caught unaware✖ isolated targets
Avoid pairing with another Flanker or Shade; too many skirmishers compete for the same off-guard openings.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #170: Spoken on the Song Wind.

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