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Nosferatu Thrall

Creature 8 (uncommon) — human, humanoid, unholy

AnvilMenderLANDhumanhumanoidunholy

Nosferatu thralls are mortals bound to a nosferatu's will. While thralls aren't undead, they stay alive by feeding on the blood of their masters. Nosferatus are ancient vampires born of mortals who died in great plagues of old. Perhaps because of their old age, nosferatus can't create more of their kind.

Source: pathfinder-monster-core-2

Perception +16
Languages common
Skills acrobatics +13, athletics +14, deception +15, religion +14
Str
+4
Dex
+3
Con
+2
Int
+2
Wis
+2
Cha
+1
Items Greatclub
AC 26 Fort +16 Ref +17 Will +14
HP 135
Weaknesses mental 10
Speed 25 feet

Offense

Melee Greatclub (backswing, magical, shove) +19, Damage 2d10+10 bludgeoning
Melee Fist (agile, nonlethal) +18, Damage 2d6+10 bludgeoning

Abilities

Fast Healing 5 — A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
Mindbound (divine) — A nosferatu master exerts a fierce hold over their thrall's mind. If any creature other than the thrall's master targets them with an effect that would give them the Controlled condition, the thrall's master rolls a counteract check against it using their Dominate DC – 10 as the counteract check modifier.
Rally
Mortal Shield
Swing BackFrequency once per round

Requirements The nosferatu thrall's last action was a greatclub Strike that missed
Effect The nosferatu thrall makes another greatclub Strike against the same target, using the previous Strike's multiple attack penalty.

WORKS WELL WITH

CrasherLANDA mobile striker can press an advantage while the thrall's fast healing and Mortal Shield keep it absorbing hits.
WeaverLANDA caster's area pressure complements the thrall's ability to redirect attacks away from its master.

PUNISHES

✖ melee reliance✖ standing still
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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