Oaksteward Enforcer
Creature 0 (rare) — human, humanoid
CrasherLANDhumanhumanoidprimalnature
Source: gatewalkers-bestiary
Perception +6
Languages common, wildsong
Skills intimidation +5, nature +6
Str
+2
Dex
+4
Con
+0
Int
-2
Wis
+4
Cha
+0
Items Dagger, Staff, Leather Armor
AC 16
Fort +4
Ref +6
Will +8
HP 15
Speed 25 feet
Offense
Melee Staff (two-hand-d8) +6, Damage 1d4+2 bludgeoning
Melee Dagger (agile, finesse, versatile-s) +6, Damage 1d4+2 piercing
Ranged Dagger (agile, thrown-10, versatile-s) +6, Damage 1d4+2 piercing
Abilities
Untamed Shift (concentrate, manipulate, morph, primal) — Frequency once per day
Effect The Oaksteward's hands transform into wild claws for 1 minute. The Oaksteward gains the following Strike.
Melee 1 claw +7 (agile, finesse), Damage 1d6+2 slashing
Effect The Oaksteward's hands transform into wild claws for 1 minute. The Oaksteward gains the following Strike.
Melee 1 claw +7 (agile, finesse), Damage 1d6+2 slashing
Primal Prepared Spells DC 16, attack +8
1st Fear, Runic Weapon
Cantrips (1st) Frostbite, Light, Stabilize, Tangle Vine
WORKS WELL WITH
AnvilLANDA tougher frontline partner absorbs the brunt of an assault while this versatile fighter looks for its own opening to shift into claws.
WeaverLANDA primal caster's battlefield control complements this fighter's melee pressure once it transforms for extra Strikes.
SniperLANDRanged support finishes targets this melee-focused defender has already engaged and pressured.
PUNISHES
✖ ranged reliance✖ isolation
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Oaksteward Enforcer in the encounter builder — free, no install.
Open in PathfinderGM →