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Oaksteward Enforcer

Creature 0 (rare) — human, humanoid

CrasherLANDhumanhumanoidprimalnature

Source: gatewalkers-bestiary

Perception +6
Languages common, wildsong
Skills intimidation +5, nature +6
Str
+2
Dex
+4
Con
+0
Int
-2
Wis
+4
Cha
+0
Items Dagger, Staff, Leather Armor
AC 16 Fort +4 Ref +6 Will +8
HP 15
Speed 25 feet

Offense

Melee Staff (two-hand-d8) +6, Damage 1d4+2 bludgeoning
Melee Dagger (agile, finesse, versatile-s) +6, Damage 1d4+2 piercing
Ranged Dagger (agile, thrown-10, versatile-s) +6, Damage 1d4+2 piercing

Abilities

Untamed Shift (concentrate, manipulate, morph, primal) — Frequency once per day
Effect The Oaksteward's hands transform into wild claws for 1 minute. The Oaksteward gains the following Strike.

Melee 1 claw +7 (agile, finesse), Damage 1d6+2 slashing
Primal Prepared Spells DC 16, attack +8
1st Fear, Runic Weapon
Cantrips (1st) Frostbite, Light, Stabilize, Tangle Vine

WORKS WELL WITH

AnvilLANDA tougher frontline partner absorbs the brunt of an assault while this versatile fighter looks for its own opening to shift into claws.
WeaverLANDA primal caster's battlefield control complements this fighter's melee pressure once it transforms for extra Strikes.
SniperLANDRanged support finishes targets this melee-focused defender has already engaged and pressured.

PUNISHES

✖ ranged reliance✖ isolation
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure Path: Gatewalkers.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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