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Phoenix

Creature 15 (rare) — beast, fire, holy

CrasherAnvilLANDAERIALbeastfireholy

The phoenix is a primordial bird made of heat and flame that dwells in the most inhospitable regions of the desert. Though highly intelligent and usually brimming with compassion, phoenixes are best known for their iconic ability to resurrect themselves when slain, emerging reborn from the ashes of their own corpses. Phoenixes are often sought out for their knowledge of healing abilities, as they cannot abide the sight of suffering and deny their succor only to the most foul and irredeemable of

Source: pathfinder-monster-core

Perception +27; darkvision; detect magic
Languages common, empyrean, pyric, sussuran
Skills acrobatics +30, athletics +27, diplomacy +31, intimidation +27, nature +25
Str
+6
Dex
+7
Con
+5
Int
+7
Wis
+6
Cha
+6
AC 36 Fort +27 Ref +31 Will +28 +1 status to all saves vs. magic
HP 300 (regeneration 20 (deactivated by cold or unholy), self-resurrection)
Immunities fire
Weaknesses cold 10, unholy 10
Speed 25 feet, fly 70 feet

Offense

Melee Beak (finesse, fire, magical, reach-20, unarmed) +30, Damage 1d12+9 piercing plus 3d8 fire plus 2d10 fire
Melee Talon (agile, finesse, fire, magical, reach-20, unarmed) +30, Damage 1d6+6 piercing plus 3d8 fire plus 2d10 fire
Ranged Flame Jet (fire) +30, range increment 40 feet, Damage 6d6 fire plus 2d10 fire

Abilities

Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
+1 Status to All Saves vs. Magic
Regeneration 20 (Deactivated by Cold or Unholy) — This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.
Self-Resurrection (healing, primal) — When a phoenix dies, they collapse into a pile of smoldering ashes before returning to life fully healed 1d4 rounds later, as if subject to a 7th-rank Resurrect ritual. Self-resurrection happens only if there are some remains to resurrect; for instance, a phoenix killed by a Disintegrate spell can't use this ability.

A phoenix whose remains rest within an area devoted to an unholy deity by Consecrate can't self-resurrect until their remains are no longer in that area. A phoenix can self-resurrect only once per year.
Shroud of Flame (aura, fire, primal) — 20 feet. 4d6 fire, DC 37 Reflex save.

While this aura is active, any adjacent creature that hits the phoenix with a melee attack or otherwise touches them takes 2d6 fire damage. The phoenix can activate or deactivate the aura with a single action, which has the concentrate trait.
Flaming Strafe (fire, primal) — The phoenix blazes with superheated flame and Flies up to their Speed. They deal 6d6 fire damage to each creature within 20 feet of each square they move through (DC 37 Reflex save).
Primal Innate Spells DC 39, attack +31
5th Divine Immolation
4th Wall of Fire (×3)
2nd Cleanse Affliction, Cleanse Affliction (×3), Dispel Magic (×3), Dispel Magic (At Will), Everlight (At Will), See the Unseen (Constant)
1st Heal (×3)
Cantrips (5th) Detect Magic (Constant), Light

WORKS WELL WITH

SnareLAND / AERIALA controller that keeps a cluster in place lets the phoenix's flight path burn through the whole group at once.
SniperLAND / AERIALA precise ranged attacker finishes targets the phoenix's aura has already worn down without needing to close distance.
WeaverLAND / AERIALA spellcaster's debuffs stack priority pressure since the phoenix's self-resurrection makes it hard to remove permanently.

PUNISHES

✖ clumping✖ melee reliance✖ low Reflex
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

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