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Poison Eater

Creature 8 (uncommon) — human, humanoid

Pre-Remaster content. May include legacy alignment.

CrasherLANDhumanhumanoid

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +15
Languages common
Skills athletics +18, intimidation +15, religion +14
Str
+4
Dex
+3
Con
+4
Int
+0
Wis
+1
Cha
+1
Items Dagger (3), Maul, Chain Mail, Giant Scorpion Venom (5)
AC 25 Fort +19 Ref +15 Will +13
HP 150
Resistances poison 10
Speed 25 feet

Offense

Melee Maul (magical, shove) +19, Damage 1d12+6 bludgeoning plus Knockdown
Melee Dagger (agile, versatile-s) +18, Damage 1d4+6 piercing
Ranged Dagger (agile, thrown-10, versatile-s) +17, Damage 1d4+8 piercing

Abilities

Attack of Opportunity
Toxin-Inured — A poison eater can't gain the Enfeebled or Sickened condition from poisons.
Consume Poison (manipulate) — The poison eater uses an Interact action to draw a dose of poison and eats it, gaining strength.

The poison-eater's Strikes deal two weapon dice of damage rather than one. The poison eater is affected by the consumed poison normally and, therefore, usually chooses poisons mitigated by their poison resistance and toxin-inured ability.

At the end of each of their turns, the poison eater attempts a DC 17 Flat check; on a success, this ability ends.
Poison Frenzy
Knockdown

WORKS WELL WITH

AnvilLANDAn anvil holds the frontline, letting the crasher deliver shove and knockdown without being surrounded.
WeaverLANDA weaver groups enemies so the crasher's knockdown and AoO affect multiple targets at once.
MenderLANDA mender sustains the crasher through the damage it draws while consuming poison for increased damage output.

PUNISHES

✖ clumping✖ melee swarming✖ poison tactics
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #160: Assault on Hunting Lodge Seven.

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