Popobawa
Creature 15 (uncommon) — humanoid
Pre-Remaster content. May include legacy alignment.
ShadeWeaverLANDAERIALVERTICALhumanoid
Cruel shapechangers, popobawas feed on negative emotions, particularly fear, despair, and anguish. Though they're dangerously strong carnivores that drink the blood of their victims, their greatest pleasure lies in mesmerizing victims to cause suffering and spread chaos. A popobawa moves about populated areas in disguise, seeking new victims and revisiting past victims to bask in their suffering, spreading gossip and incriminating innocents for its crimes while still relishing its own loathsome
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +25; darkvision, scent (imprecise) 60 feet
Languages common
Skills acrobatics +24, athletics +26, deception +29, intimidation +29, Lore (Its Home Settlement or Country) +24, occultism +22, stealth +26
Str
+7
Dex
+5
Con
+5
Int
+3
Wis
+4
Cha
+6
AC 37
Fort +26
Ref +24
Will +27
HP 270
Immunities disease, sickened, stunned
Speed 30 feet, climb 30 feet, fly 80 feet
Offense
Melee Jaws (unarmed) +30, Damage 3d10+15 piercing plus 1d10 mental plus Shameful Loathing
Melee Talon (agile, unarmed) +30, Damage 3d10+15 slashing plus Grab
Abilities
Stench (aura, olfactory) — 30 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 34 Fortitude save or become Sickened 1 (plus Slowed 1 for as long as it's sickened on a critical failure).
While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition.
A creature that succeeds at its save is temporarily immune for 1 minute.
While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition.
A creature that succeeds at its save is temporarily immune for 1 minute.
Change Shape (concentrate, occult, polymorph) — The popobawa can take on the appearance of a human or a Small or Medium bat. It loses its stench aura while transformed. In human form it also loses its Strikes but can make fist Strikes that deal the same amount of bludgeoning damage as its talon Strike.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Feed on Sorrow (concentrate, healing, occult, vitality) — Frequency once per round
Effect The popobawa draws strength from the suffering of others. It regains 10 healing Hit Points for each enemy within 30-foot emanation{30 feet} feet that has one of the following conditions, to a maximum of 40 Hit Points: Confused, Doomed, Dying, Enfeebled, Fatigued, Frightened, Sickened, Slowed, Stunned, Stupefied, or Wounded.
Effect The popobawa draws strength from the suffering of others. It regains 10 healing Hit Points for each enemy within 30-foot emanation{30 feet} feet that has one of the following conditions, to a maximum of 40 Hit Points: Confused, Doomed, Dying, Enfeebled, Fatigued, Frightened, Sickened, Slowed, Stunned, Stupefied, or Wounded.
Hallucinatory Haunting —
Shameful Loathing (curse, emotion, mental, occult) — A creature damaged by the popobawa's jaws is overcome with shame and self-hatred and must attempt a DC 36 Will save.
Success The target is unaffected.
Failure The target becomes Stupefied 1 until the curse is removed.
Critical Failure As failure, but the target is also Doomed 1.
Success The target is unaffected.
Failure The target becomes Stupefied 1 until the curse is removed.
Critical Failure As failure, but the target is also Doomed 1.
Grab —
Occult Innate Spells DC 36, attack +28
6th Dominate
5th Telekinetic Haul
4th Clairvoyance (At Will)
3rd Clairaudience (At Will)
2nd Animated Assault, Telekinetic Maneuver
1st Ventriloquism (At Will)
Cantrips (6th) Ghost Sound, Mage Hand
WORKS WELL WITH
AnvilLAND / AERIAL / VERTICALThe Anvil pins enemies within the Stench aura, maximising the Shade's sustained debuff uptime.
CrasherLAND / AERIAL / VERTICALThe Crasher capitalises on Stupefied and Sickened targets with burst damage while the Shade controls the psychological tempo.
SniperLAND / AERIAL / VERTICALThe Sniper exploits debuffed enemies from range, benefiting from the Shade's Will-targeting penalties.
PUNISHES
✖ clumping✖ low Will✖ condition reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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