Pugwampi (BB)
Creature 0 — fey, gremlin
ShadeLANDfey
Gremlins are cruel fey tricksters and saboteurs who enjoy causing inventive destructiveness. Dog-faced pugwampis are craven, and they take great joy in the accidents and missteps caused by the ill fortune they magically project.
Source: menace-under-otari-bestiary
Perception +6; darkvision; (-2 to hear things)
Skills crafting +2, deception +2, nature +4, stealth +5, thievery +5
Str
-3
Dex
+3
Con
+0
Int
+0
Wis
+2
Cha
-2
Items Shortbow, Shortsword
AC 14
Fort +5
Ref +8
Will +6
HP 17
Weaknesses cold-iron 2
Speed 25 feet
Offense
Melee Shortsword (agile, finesse, magical, versatile-s) +8, Damage 1d6-1 slashing
Ranged Shortbow (deadly-d10, magical, reload-0) +8, range increment 60 feet, Damage 1d6-1 piercing
Abilities
-2 Penalty on Perception to Hear things —
Animal Talker — Pugwampis can talk to and understand animals.
Unluck Aura (mental, primal) — Creatures other than animals, gremlins, and kholo within 20-foot emanation{20 feet} become extremely unlucky. They must attempt a DC 16 Will save, rolling this Will save twice and using the worse result.
On a successful save, the creature can't be affected by pugwampi unluck auras for 24 hours. On a failure, the creature must roll twice and use the worse result on all checks as long as it's within 20 feet of the pugwampi.
Multiple pugwampis don't create any increased effect.
On a successful save, the creature can't be affected by pugwampi unluck auras for 24 hours. On a failure, the creature must roll twice and use the worse result on all checks as long as it's within 20 feet of the pugwampi.
Multiple pugwampis don't create any increased effect.
WORKS WELL WITH
AnvilLANDAn anvil keeps enemies inside the Unluck Aura, maximizing the debuff's uptime.
CrasherLANDA crasher pushes or forces enemies back into the aura if they try to leave.
PUNISHES
✖ clumping✖ save-dependent
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Pugwampi (BB) in the encounter builder — free, no install.
Open in PathfinderGM →