Scorching Sun Cultist
Creature 2 (uncommon) — human, humanoid
Pre-Remaster content. May include legacy alignment.
CrasherSnareLANDhumanhumanoid
Source: the-enmity-cycle-bestiary (Pre-Remaster)
Perception +9
Languages common
Skills athletics +7, deception +8, religion +6, stealth +5
Str
+4
Dex
+1
Con
+3
Int
+1
Wis
+1
Cha
+3
Items Scimitar, Scorpion Whip, Crude Wooden Religious Symbol of Sarenrae, Robes
AC 17
Fort +11
Ref +8
Will +5
HP 35
Speed 25 feet
Offense
Melee Scimitar (forceful, sweep) +10, Damage 1d6+5 slashing
Melee Scorpion Whip (disarm, finesse, reach-10, trip) +10, Damage 1d4+5 slashing
Ranged Shortbow +7, range increment 60 feet, Damage 1d6+3 piercing
WORKS WELL WITH
FlankerLANDA mobile melee striker can capitalize on foes knocked prone by the reach weapon's trip, since a grounded target suffers a penalty against melee follow-up.
ShadeLANDA stealth-based ambusher benefits when the whip disarms a foe's weapon, removing that foe's capacity for a Reactive Strike so the ambusher can commit safely.
PUNISHES
✖ clumping✖ overextending into reach
Works well with · Punishes · Pairing advice
Unlock with Tactics
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