Skin Beetle Swarm
Creature 8 (uncommon) — animal, swarm
CrasherFlankerLANDAERIALSUBTERRANEANanimal
When a massive creature such a dinosaur or giant dies in skin beetle territory, the industrious vermin swarm together. Skin beetles are found in most environments that can sustain life, from cold, dry steppes to dense, humid jungles. They use their complex multi-jointed mandibles to strip the skin and flesh from recently deceased creatures with almost surgical precision. While skin beetles eat most of what they remove, they also preserve chunks for later by coating it in special salivary secreti
Source: gatewalkers-bestiary
Perception +16; low-light-vision
Skills acrobatics +18, stealth +18
Str
+2
Dex
+6
Con
+4
Int
-5
Wis
+3
Cha
-2
AC 26
Fort +16
Ref +20
Will +13
HP 125
Immunities precision, swarm-mind
Resistances bludgeoning 5, slashing 8, piercing 8
Weaknesses area-damage 8, splash-damage 8
Speed 20 feet, burrow 15 feet, fly 15 feet
Abilities
Swarming Bites — Each enemy in the swarm's space takes 5d6 piercing (DC 23 Reflex). A creature that fails the saving throw also takes 1d4 bleed and is Clumsy 1 as long as it's taking bleed damage.
WORKS WELL WITH
AnvilLAND / AERIAL / SUBTERRANEANAn Anvil holds enemy attention at close quarters, letting the swarm drift through allied spaces to deal damage.
SniperLAND / AERIAL / SUBTERRANEANA Sniper pressures from range while the swarm disrupts enemy formations, splitting attention between distant and adjacent threats.
WeaverLAND / AERIAL / SUBTERRANEANA Weaver corrals enemies into tighter spaces, maximizing the targets caught in the swarm's damaging space.
PUNISHES
✖ clumping✖ melee reliance
Area weakness conflicts with area-heavy allies
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Skin Beetle Swarm in the encounter builder — free, no install.
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