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Skin Shifter

Creature 8 — human, humanoid

FlankerWeaverLAND

Skin shifters are defenders of nature, blessed by the spirits of the wild with the ability to shape shift into powerful animal forms. Prowling as beasts or charging across the field, they protect the balance of nature and punish those who would upset it. A primalist is a wielder of primal energies and magic, sometimes taught by forces of primal power, including powerful elementals or fey of the First World. Primalists protect the natural world, offering strong medicine to those in need while fac

Source: pathfinder-npc-core

Perception +16; (+18 in animal form)
Languages common, wildsong
Skills acrobatics +12 (+16 in animal form), athletics +14 (+18 in animal form, -4 in pest form), diplomacy +13, intimidation +11 (+15 in animal form), nature +18, stealth +12 (+16 in animal form), survival +18
Str
+4
Dex
+2
Con
+3
Int
+0
Wis
+4
Cha
+1
Items Longbow, Spiked Gauntlet, Hide Armor
AC 25 (26 in animal form) Fort +15 Ref +14 Will +16
HP 140
Speed 25 feet

Offense

Melee Spiked Gauntlet (agile, free-hand) +18, Damage 1d4+10 piercing
Ranged Longbow (deadly-d10, magical, reload-0, volley-30) +17, range increment 100 feet, Damage 2d8+6 piercing

Abilities

Animal Empathy — The skin shifter can ask questions of, receive answers from, and use the Diplomacy skill with animals.
Gift of the Wild Spirits (primal) — Frequency once per round
Effect The skin shifter casts their choice of a 4th-rank Aerial Form, Animal Form, Dinosaur Form, or Pest Form spell. They must transform into an animal of a kind they've seen within the last 24 hours. They can't gain temporary HP again from a spell cast with Gift of the Wild Spirits for 10 minutes. Their Strikes for forms other than pest form have reach 10 feet, a +20 attack modifier, and a +13 damage bonus (or a +9 damage bonus for aerial form ). Most other changes to their statistics are listed above.

While polymorphed, the skin shifter can still use Gift of the Wild Spirits, though they're still prevented from casting other spells as normal.
Primal Innate Spells DC 26, attack +18
Cantrips Gouging Claw, Know the Way

WORKS WELL WITH

AnvilLANDA durable frontliner holds enemies in place while flanking is exploited through animal forms.
MenderLANDPrimal healing support sustains the repeated transformations needed for tactical flexibility.
SniperLANDA ranged damage dealer pressures distant targets while melee is maintained in transformed form.

PUNISHES

✖ range specialization✖ predictable tactics
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder NPC Core.

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