Skum
Creature 2 — amphibious, humanoid
Pre-Remaster content. May include legacy alignment.
CrasherLANDAQUATICamphibioushumanoid
The most numerous of the alghollthus are the ulat-kinis, a servitor race created from human stock to serve as rank-and-file soldiers in alghollthu armies. At the zenith of alghollthu power, ulat-kinis formed massive legions and enjoyed significant power over other species. When the alghollthus retreated from the world, they abandoned teeming hordes of ulatkinis. Although these erstwhile soldiers tried to continue their conquering ways, their numbers declined rapidly in battlefield defeats and pu
Source: pathfinder-bestiary (Pre-Remaster)
Perception +6; darkvision
Languages sakvroth
Skills athletics +8, intimidation +4, stealth +7
Str
+4
Dex
+1
Con
+3
Int
+0
Wis
+0
Cha
-2
Items Trident
AC 16
Fort +7
Ref +7
Will +4
HP 40
Resistances cold 5
Speed 20 feet, swim 40 feet
Offense
Melee Trident +10, Damage 1d8+4 piercing
Melee Claw (agile, unarmed) +10, Damage 1d6+4 slashing
Melee Fangs +10, Damage 2d4+4 piercing
Ranged Trident (thrown-20) +7, Damage 1d8+3 piercing
WORKS WELL WITH
AnvilLAND / AQUATICA frontline body holds the shoreline so this amphibious striker can flank from the water without being isolated.
SnareAQUATICA controller that turns the water into difficult terrain denies retreating PCs an easy path back to dry land.
FlankerLAND / AQUATICA second mobile skirmisher can pressure the same target from a different angle while this amphibious striker's thrown trident covers the gap.
PUNISHES
✖ kiting toward water✖ low Fortitude✖ land-only positioning
Avoid pairing with another basic melee striker; redundant damage profiles add little tactical pressure.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Skum in the encounter builder — free, no install.
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