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Stag Lord Bandit

Creature 0 (uncommon) — human, humanoid

Pre-Remaster content. May include legacy alignment.

SniperFlankerLANDhumanhumanoid

Source: kingmaker-bestiary (Pre-Remaster)

Perception +4
Languages common
Skills athletics +4, intimidation +4, nature +4, stealth +5, survival +4
Str
+2
Dex
+3
Con
+2
Int
+0
Wis
+0
Cha
+0
Items Longsword, Composite Longbow, Studded Leather Armor, Healing Potion (Lesser), Silver Pieces (8), Silver Stag Lord Amulet
AC 15 Fort +6 Ref +7 Will +4
HP 16
Speed 25 feet

Offense

Melee Longsword (versatile-p) +6, Damage 1d8+1 slashing
Ranged Composite Longbow (deadly-d10, propulsive, reload-0, volley-30) +7, range increment 100 feet, Damage 1d8+1 piercing

WORKS WELL WITH

AnvilLANDA frontline holder keeps melee attackers occupied so this archer can keep shooting from a safe distance.
SnareLANDA controller that keeps a target immobilized guarantees a clean shot line for this bandit's bow.
CrasherLANDA heavy melee striker forces the party to react up close while this bandit picks off whoever breaks formation.

PUNISHES

✖ standing in the open✖ melee-only parties✖ low AC targets
Avoid stacking multiple fragile ranged bandits without frontline cover; their low Hit Points make them an easy priority target once spotted.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Kingmaker.

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