Stag Lord Bandit
Creature 0 (uncommon) — human, humanoid
Pre-Remaster content. May include legacy alignment.
SniperFlankerLANDhumanhumanoid
Source: kingmaker-bestiary (Pre-Remaster)
Perception +4
Languages common
Skills athletics +4, intimidation +4, nature +4, stealth +5, survival +4
Str
+2
Dex
+3
Con
+2
Int
+0
Wis
+0
Cha
+0
Items Longsword, Composite Longbow, Studded Leather Armor, Healing Potion (Lesser), Silver Pieces (8), Silver Stag Lord Amulet
AC 15
Fort +6
Ref +7
Will +4
HP 16
Speed 25 feet
Offense
Melee Longsword (versatile-p) +6, Damage 1d8+1 slashing
Ranged Composite Longbow (deadly-d10, propulsive, reload-0, volley-30) +7, range increment 100 feet, Damage 1d8+1 piercing
WORKS WELL WITH
AnvilLANDA frontline holder keeps melee attackers occupied so this archer can keep shooting from a safe distance.
SnareLANDA controller that keeps a target immobilized guarantees a clean shot line for this bandit's bow.
CrasherLANDA heavy melee striker forces the party to react up close while this bandit picks off whoever breaks formation.
PUNISHES
✖ standing in the open✖ melee-only parties✖ low AC targets
Avoid stacking multiple fragile ranged bandits without frontline cover; their low Hit Points make them an easy priority target once spotted.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Stag Lord Bandit in the encounter builder — free, no install.
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