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Stinkweed Shambler

Creature 2 — plant

Pre-Remaster content. May include legacy alignment.

FlankerSnareLANDVERTICALplant

Stinkweed shamblers are animate masses of foul vegetation that grow from necrotic soil where ghasts, disease-ridden zombies, or other putrid undead creatures have fallen. At a site where numerous undead creatures have been destroyed, an infestation of up to a dozen stinkweed shamblers might arise. Such "rot-mates" work well together, sharing a preternatural coordination. Stinkweed shamblers grow quickly, initially appearing as fast-growing green shoots with light-green leaves but soon growing in

Source: troubles-in-otari-bestiary (Pre-Remaster)

Perception +8; low-light-vision
Languages fey; (can't speak any language)
Skills acrobatics +8, intimidation +6, stealth +8, survival +6
Str
+2
Dex
+4
Con
+3
Int
-2
Wis
+2
Cha
+0
AC 18 Fort +7 Ref +10 Will +8
HP 30
Weaknesses fire 4
Speed 20 feet, climb 10 feet

Offense

Melee Vine (agile, finesse) +11, Damage 1d8+2 bludgeoning
Ranged Seedpod +11, range increment 30 feet, Damage 2d4+2 bludgeoning

Abilities

Stench (aura, olfactory) — 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 14 Fortitude save or become Off-Guard for 1 round (and Slowed 1 for 1 round on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute.
Stinky Leaves — The foul smell emitted by a stinkweed shambler becomes stronger when its leaves are crushed or burned. When a stinkweed shambler takes bludgeoning or fire damage, the DC for its Stench ability increases to 18 and its Stealth bonus decreases to +4. Both of these effects last for 1 minute.
Waving Weed — The stinkweed shambler Strides up to half its Speed. This movement doesn't provoke reactions.
Woodland Stride — A stinkweed shambler ignores difficult terrain and greater difficult terrain from non-magical foliage.

WORKS WELL WITH

SniperLANDRanged attacker exploits off-guard condition from stench aura while staying outside its radius
CrasherLANDFrontline bruiser benefits from off-guard targets created by the aura while drawing attention away from the skirmisher
WeaverLANDCaster exploits off-guard condition with spell attack rolls while the aura slows approaching enemies

PUNISHES

✖ clumping✖ melee reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: Troubles in Otari.

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