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Terror Bird

Creature 2 — animal

CrasherLANDanimalbird

Common terror birds are notable hunters. On their own, they use their great speed to catch prey unaware. In a flock, they can swarm and take down larger beasts like aurochs with their overwhelming numbers. Terror birds aren't one species, but rather a family of deadly, flightless avian predators. All terror birds are capable of bursts of great speed and have powerful beaks that can tear apart the flesh of their prey. Most stalk large, open prairies and steppes, competing directly with other siza

Source: pathfinder-monster-core-2

Perception +6; low-light-vision
Skills acrobatics +7, athletics +8
Str
+4
Dex
+3
Con
+3
Int
-4
Wis
+0
Cha
+0
AC 17 Fort +11 Ref +9 Will +4
HP 30
Speed 50 feet

Offense

Melee Beak (reach-10) +9, Damage 1d8+4 piercing plus Tearing Clutch
Melee Talon (agile) +9, Damage 1d6+4 piercing plus Knockdown

Abilities

SprintFrequency once per minute
Effect The terror bird Strides three times in a straight line
Tearing Clutch — The terror bird's powerful beak can tear through flesh. On a successful beak Strike, the target takes 1 persistent bleed damage. This bleed damage increases to 1d4 on a critical hit.
Knockdown

WORKS WELL WITH

AnvilLANDA tank keeps the front stable while this creature runs down isolated targets.
SniperLANDA ranged ally finishes off bleeding, knocked-down targets.

PUNISHES

✖ standing still✖ isolated allies
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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