Tiger Lord
Creature 8 (uncommon) — human, humanoid
Pre-Remaster content. May include legacy alignment.
CrasherSniperLANDhumanhumanoid
Source: kingmaker-bestiary (Pre-Remaster)
Perception +18
Languages common, hallit
Skills acrobatics +16, athletics +18, intimidation +16
Str
+4
Dex
+2
Con
+2
Int
+0
Wis
+4
Cha
+2
Items Battle Axe, Hatchet, Heavy Wooden Shield, Hide Armor
AC 26
Fort +16
Ref +14
Will +18
HP 160
Speed 30 feet
Offense
Melee Battle Axe (magical, sweep) +21, Damage 2d8+8 slashing
Melee Hatchet (agile, sweep) +21, Damage 1d6+8 slashing
Ranged Hatchet (agile, sweep, thrown-10) +21, Damage 1d6+8 slashing
Abilities
No Escape —
Closing Volley — The Tiger Lord makes a ranged Strike with a hatchet, then Strides up to twice its speed. If it ends its movement within melee reach of the target of its ranged Strike, it may make a melee Strike against that enemy. If the ranged Strike hit the target, the target is Off-Guard against the melee Strike.
Vengeful Rage —
WORKS WELL WITH
AnvilLANDA durable frontline body keeps the main line stable while this attacker runs down anyone trying to disengage or kite at range.
WeaverLANDA caster benefits from targets locked into melee, since a PC unable to retreat is far easier to debuff with a save-based spell.
PUNISHES
✖ ranged reliance✖ clumping✖ standing still
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Tiger Lord in the encounter builder — free, no install.
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