Triton
Creature 2 — amphibious, humanoid
Pre-Remaster content. May include legacy alignment.
WeaverAnvilAQUATICLANDhumanoidamphibious
While sometimes understandably mistaken for merfolk-both species live underwater and have a blend of features from both humans and fish-tritons have two legs instead of a tail. This gives tritons the ability to operate on land, though they are neither as comfortable nor as skilled above water as below. The arms and legs of a triton feature fins that assist in swimming, and their entire body is covered in fine scales that range in color from silver to cerulean blue to seaweed green. Their amphib
Source: pathfinder-bestiary-2 (Pre-Remaster)
Perception +8; darkvision
Languages common, thalassic
Skills athletics +8, crafting +4, diplomacy +6, nature +6, stealth +9
Str
+4
Dex
+3
Con
+1
Int
+0
Wis
+2
Cha
+0
Items Trident, Shell Armor (Hide), Conch Shell
AC 18
Fort +5
Ref +11
Will +8
HP 30
Speed 5 feet, swim 35 feet
Offense
Melee Trident +10, Damage 1d8+6 piercing
Ranged Trident (thrown-20) +9, Damage 1d8+6 piercing
Abilities
Defender of the Seas — The triton Interacts to raise their trident, gaining a +1 circumstance bonus to AC until the start of their next turn. During this time, any of their allies also gains the bonus while adjacent to the triton.
Summon Aquatic Ally (primal) — Frequency once per day
Effect The triton blows into a conch shell, casting a 2nd-rank Summon Animal spell. The triton can summon only an aquatic creature, such as a dolphin, octopus, ray, sea snake, or electric eel. This creature remains until it is slain, the triton Dismisses it, or the triton summons another ally.
Effect The triton blows into a conch shell, casting a 2nd-rank Summon Animal spell. The triton can summon only an aquatic creature, such as a dolphin, octopus, ray, sea snake, or electric eel. This creature remains until it is slain, the triton Dismisses it, or the triton summons another ally.
WORKS WELL WITH
CrasherAQUATIC / LANDA heavy melee striker benefits from the adjacent AC bonus this defender grants while trading blows at the front.
SniperAQUATIC / LANDA ranged attacker can stay clear of trident reach while this defender anchors the front and calls in reinforcement.
SnareAQUATIC / LANDA controller buys the time needed for the summoned aquatic reinforcement to matter across a longer fight.
PUNISHES
✖ prolonged engagements✖ spread-out positioning✖ melee reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Triton in the encounter builder — free, no install.
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