Windchaser
Creature 8 (unique) — beast
Pre-Remaster content. May include legacy alignment.
CrasherLANDbeast
Horses serve as mounts and beasts of burden in many societies. They are loyal and typically gentle creatures, and they are invaluable to those looking to travel long distances. Smaller folk, like gnomes and halflings, often utilize ponies as mounts, while horses are the favored steeds for humans and other Medium humanoids. Most horses that the average humanoid encounters are domesticated, though large herds of these powerful animals can be found in the wild.
Source: kingmaker-bestiary (Pre-Remaster)
Perception +16; low-light-vision, scent (imprecise) 30 feet
Languages common, wildsong
Skills acrobatics +7, athletics +18
Str
+6
Dex
+1
Con
+6
Int
+2
Wis
+3
Cha
+2
AC 27
Fort +18
Ref +15
Will +16
HP 138
Speed 40 feet
Offense
Melee Hoof +20, Damage 2d10+9 bludgeoning
Abilities
Attack of Opportunity —
Buck — DC 26 Reflex
Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated.
Trigger A creature Mounts or uses the Command an Animal action while riding the monster.
Effect The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land Prone. If the save is a critical failure, the triggering creature also takes 1d6 bludgeoning damage in addition to the normal damage for the fall.
Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated.
Trigger A creature Mounts or uses the Command an Animal action while riding the monster.
Effect The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land Prone. If the save is a critical failure, the triggering creature also takes 1d6 bludgeoning damage in addition to the normal damage for the fall.
Gallop — Windchaser Strides twice. It has a +10-foot circumstance bonus to its Speed during these Strides.
WORKS WELL WITH
AnvilLANDAn anvil holds enemies in place while the Windchaser gallops in with its charge, and Attack of Opportunity triggers when foes try to reposition.
FlankerLANDA Flanker maneuvers behind the anvil's held foe while the Windchaser circles, splitting enemy attention across multiple engagement angles.
SniperLANDFrom behind the front line, a Sniper benefits when the Windchaser's buck and reach punish enemies that break formation.
PUNISHES
✖ movement in reach✖ grapple attempts✖ stealth
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Windchaser in the encounter builder — free, no install.
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