Yeast Ooze
Creature 2 (rare) — mindless, ooze
Pre-Remaster content. May include legacy alignment.
AnvilLANDAQUATICooze
Urban pollution breeds all kinds of new and interesting ooze creatures. Wild yeast and alchemy combine to form this monstrous frothing ooze.
Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)
Perception +6; motion-sense 60 feet
Skills athletics +7
Str
+3
Dex
-2
Con
+2
Int
-5
Wis
-1
Cha
-5
AC 12
Fort +10
Ref +3
Will +6
HP 60
Immunities acid, critical-hits, precision, unconscious, visual, mental
Resistances slashing 5, piercing 5
Weaknesses bludgeoning 5, cold 5
Speed 20 feet, swim 20 feet
Offense
Melee Pseudopod (unarmed) +9, Damage 1d8+3 bludgeoning plus Monstrous Yeast
Abilities
Motion Sense 60 feet — A yeast ooze can sense nearby creatures through vibration and air or water movement.
Monstrous Yeast (contact, disease) — Whenever a creature infected with monstrous yeast takes cold damage, they can make a new saving throw with a +2 circumstance bonus. Failure doesn't advance the disease
Saving Throw DC 16 Fortitude
Onset 1 round
Stage 1 Off-Guard (1 hour)
Stage 2 Enfeebled 1 and off-guard (1 hour)
Stage 3 Enfeebled 2 and off-guard (1 day)
Saving Throw DC 16 Fortitude
Onset 1 round
Stage 1 Off-Guard (1 hour)
Stage 2 Enfeebled 1 and off-guard (1 hour)
Stage 3 Enfeebled 2 and off-guard (1 day)
WORKS WELL WITH
FlankerLAND / AQUATICThe ooze's anvil presence draws enemy attention while absorbing damage, letting the flanker circle for off-guard strikes without becoming the primary target.
SniperLAND / AQUATICThe ooze holds the melee line with high HP and physical resistances, giving a sniper safe distance to deliver consistent ranged damage.
PUNISHES
✖ slashing✖ piercing✖ precision✖ visual
Pairing with another Anvil leaves the formation without flanking support, and the mindless ooze cannot adapt its positioning to compensate.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Yeast Ooze in the encounter builder — free, no install.
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