Ygrik
Creature 2 (unique) — humanoid, kobold
Pre-Remaster content. May include legacy alignment.
SniperFlankerLANDkoboldhumanoid
Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)
Perception +7; darkvision
Languages common, draconic
Skills acrobatics +7, crafting +6 (+8 traps), intimidation +8, stealth +7, survival +5
Str
+1
Dex
+4
Con
+2
Int
+0
Wis
+1
Cha
+2
Items Flying Talon, Leather Armor, Keys
AC 17
Fort +8
Ref +10
Will +5
HP 30
Speed 25 feet
Offense
Ranged Flying Talon (agile, finesse, ranged-trip, tethered, trip) +11, Damage 1d4+3 piercing
Ranged Flying Talon (agile, ranged-trip, tethered, thrown-10, trip) +11, Damage 1d4+3 piercing
Abilities
Intimidating Retreat —
Sneak Attack — Ygrik deals an additional 1d6 precision damage to Off-Guard creatures.
WORKS WELL WITH
AnvilLANDA frontline body screens this skirmisher while it lines up ranged trips from a safe distance.
SnareLANDA controller that grounds or restrains a target sets up easy Off-Guard shots with the ranged talons.
CrasherLANDAn aggressive melee bruiser forces enemies into bad positioning that these ranged trips can exploit.
PUNISHES
✖ exposed positioning✖ melee-only pursuit✖ ignoring Off-Guard status
Avoid stacking with another ranged skirmisher; both compete for the same clear lines and retreat lanes.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Ygrik in the encounter builder — free, no install.
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