Ysondkhelir
Creature 8 (uncommon) — aberration, dream
Pre-Remaster content. May include legacy alignment.
FlankerShadeLANDaberrationdream
Slavers and raiders from the cold, windswept dimension of Leng, these malevolent humanoids range across reality in ominous black ships capable of sailing beyond the borders of dimensions and planes. Although most denizens of Leng seek slaves and plunder like any pirate, others operate as self-styled ambassadors and merchants, sowing discord with far-ranging plots. While the inscrutable denizens dress themselves in flowing robes, veils, and broad turbans to appear human, their aberrant physiology
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +17; darkvision
Languages aklo; tongues
Skills acrobatics +15, athletics +15, deception +19, occultism +18, Sailing Lore +20, stealth +17, thievery +17
Str
+3
Dex
+3
Con
+4
Int
+6
Wis
+3
Cha
+5
Items Kukri, Leng Ruby, Fragment of Urevian's Pendant
AC 27
Fort +16
Ref +19
Will +17
HP 100 (planar fast healing 5)
Immunities cold
Resistances critical-hits 10, precision 10
Speed 30 feet
Offense
Melee Kukri (agile, finesse, magical, trip) +18, Damage 2d6+6 slashing plus 1d6 bleed
Melee Jaws (agile, finesse, unarmed) +17, Damage 2d10+6 piercing plus Debilitating Bite
Abilities
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
Planar Fast Healing — A denizen of Leng maintains a connection to Leng at all times, and when away from Leng, they have fast healing 5. They lose this ability on Leng or in areas where planar connections do not function. If killed, their body dissolves into nothingness in 1d4 rounds, leaving behind their equipment. A slain denizen reforms in Leng; they can be permanently killed only when their planar fast healing doesn't function.
A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
No Breath — Denizens of Leng don't need to breathe.
Debilitating Bite (curse, occult) — A creature that takes damage from a denizen's bite must succeed at a DC 27 Fortitude save or become Clumsy 1. Each time a target fails an additional save against this ability, the condition value increases by 1 (to a maximum of Clumsy 4). This condition value decreases by 1 every 24 hours.
Leng Ruby (occult) — Many denizens of Leng carry strange rubies mined from quarries in Leng. As long as a creature holds a Leng ruby that it willingly accepted as a gift or payment from a denizen of Leng, any denizen of Leng can target that creature with Outcast's Curse, Phantom Pain, or Mind Reading at a range of 1 mile, and the bearer uses an outcome one degree of success worse than the result of its saving throw against Outcast's Curse .
Occult Innate Spells DC 27, attack +19
4th Outcast's Curse, Suggestion, Tongues (Constant)
3rd Hypnotic Pattern, Levitate, Locate, Mind Reading
2nd Mirror Image
1st Phantom Pain
Cantrips (4th) Chill Touch, Detect Magic, Mage Hand, Message, Read Aura
WORKS WELL WITH
AnvilLANDA durable frontline body absorbs pressure while this evasive duelist repositions for finishing strikes.
SnareLANDA controller that pins a target compounds the off-guard positioning this duelist's trip already creates.
WeaverLANDA spellcaster's debuffs stack with the escalating Clumsy condition from repeated bites to grind down one target's defenses.
PUNISHES
✖ ranged reliance✖ precision damage✖ isolated targets
Avoid stacking with another finesse skirmisher; both need the same flanking squares and priority target.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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