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Zridi

Creature 8 (unique) — div, fiend, unholy

Pre-Remaster content. May include legacy alignment.

Source: the-enmity-cycle-bestiary (Pre-Remaster)

Perception +16; greater-darkvision
Languages daemonic, osiriani; telepathy 100 feet
Skills acrobatics +15, arcana +14, deception +21, diplomacy +21, intimidation +17, religion +14, society +14, stealth +17
Str
+3
Dex
+5
Con
+3
Int
+3
Wis
+4
Cha
+7
Items Horn of Fog
AC 26 Fort +13 Ref +17 Will +18 +1 status to all saves vs. magic
HP 125
Immunities disease
Weaknesses cold-iron 6, holy 6
Speed 25 feet, fly 35 feet

Offense

Melee Claw (agile, finesse, magical, unarmed, unholy) +18, Damage 2d8+7 slashing plus 1d6 spirit plus Bubonic Plague

Abilities

+1 Status to All Saves vs. Magic
Hatred of Red — Pairakas hate the color red. Zridi won't wear the color or willingly enter any place painted red. Given a choice, she'll attack a creature wearing red first. If barred from expressing her displeasure toward the color by force or some magical effect, she takes 2d6 mental damage at the end of her turn.
Bubonic Plague (disease) — A creature can't remove the fatigued condition while infected

Saving Throw DC 24 Fortitude

Onset 1 day

Stage 1 Fatigued (1 day)

Stage 2 Enfeebled 2 and fatigued (1 day)

Stage 3 Enfeebled 3, fatigued, and take 1d6 bleed every 1d20 minutes (1 day)
Change Shape (concentrate, divine, polymorph) — Zridi can take the appearance of any Small or Medium humanoid or animal. This doesn't change her Speed or her attack and damage modifiers with the Strikes, but it might change the damage type her Strikes deal.

The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Compelled Performance (divine, emotion, mental) — Frequency once per day

Effect Zridi grants the target a +2 status bonus to Performance checks for one week. The target must attempt a DC 26 Will save.

Critical Success No further effect.

Success The target must Perform for 1 action on its next turn.

Failure The target must Perform for 3 actions on its next turn, undertaking a Performance task set by Zridi.

Critical Failure As failure, but Zridi can choose to delay the effect and trigger it at any point in the next week as a reaction.
Tormenting Dreams (divine, emotion, mental) — Frequency once per day

Effect Zridi torments a sleeping creature within 100 feet with visions of betrayals by loved ones and friends. The target must attempt a DC 26 Will save, with the effects of the Nightmare spell.
Divine Innate Spells DC 26, attack +18
4th Dimension Door (At Will), Outcast's Curse (At Will), Suggestion (At Will)
2nd Misdirection (At Will) (Self Only)
1st Charm (At Will)
Cantrips (4th) Detect Magic

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: The Enmity Cycle.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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