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Abrikandilu

Creature 4 — demon, fiend, unholy

CrasherSnareLANDdemonfiendunholy

Wrecker demons, also known as abrikandilus, despise beautiful things and do everything in their power to destroy both people and objects regarded as such. An abrikandilu forms from the souls mortals who were vandals, misanthropes, or defacers of artwork, particularly if their destructive actions stemmed from feelings of powerful envy. An abrikandilu loathes only one thing more than beauty: their own visage. The mere sight of their face-reflected in a mirror, a shield, or even a pool of water- c

Source: pathfinder-monster-core-2

Perception +10; darkvision
Languages chthonian, draconic, empyrean; telepathy 100 feet
Skills athletics +12, intimidation +8
Str
+4
Dex
+1
Con
+3
Int
-2
Wis
+2
Cha
+0
AC 19 Fort +15 Ref +9 Will +7
HP 70
Weaknesses cold-iron 5, holy 5
Speed 25 feet

Offense

Melee Claw (agile, unarmed, unholy) +14, Damage 2d6+4 slashing
Melee Jaws (unarmed, unholy) +14, Damage 3d6+4 piercing plus Mutilating Bite
Ranged Hurled Debris (unholy) +11, range increment 20 feet, Damage 2d6+4 bludgeoning

Abilities

Telepathy 100 feet (aura, magical, mental) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
Hatred of Mirrors — An abrikandilu loathes the sight of their reflection. When a creature Interacts with a mirror within sight of the wrecker demon, the demon takes a -2 penalty to Will saves against Intimidation checks.

An abrikandilu that ends their turn adjacent to a mirror or that's attacked by a creature holding a mirror takes 1d6 mental damage (this usually leads abrikandilus to focus their efforts on destroying nearby mirrors using Wreck).
Loathsome Bite (curse, divine, mental) — When an abrikandilu hits a creature with their jaws Strike, the creature becomes infected with the demon's self-loathing. The creature must succeed at a DC 21 Will save to avoid gaining a –1 status penalty to Charisma-based checks. This penalty is cumulative up to –3, and remains even if the wounds are healed. The penalty is reduced by 1 every 24 hours until it reaches 0.
Wreck — The abrikandilu makes two claw Strikes against an unattended object or held mirror. Held mirrors use the holding character's AC.

If both Strikes hit, combine their damage for the purpose of overcoming any Hardness or resistance.

These Strikes don't count toward the abrikandilu's multiple attack penalty, nor does that penalty apply to these Strikes.
Divine Innate Spells DC 20, attack +12
1st Fear (×2)

WORKS WELL WITH

AnvilLANDA tank absorbs hits while this demon's bite curse builds on whoever engages it.
SniperLANDA ranged ally avoids melee exposure to the curse while picking off debuffed targets.

PUNISHES

✖ melee reliance✖ low Will
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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