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Animated Axe

Creature 5 — construct, mindless

CrasherAnvilAERIALconstructmindless

Source: season-of-ghosts-bestiary

Perception +9; darkvision
Skills acrobatics +13
Str
+5
Dex
+4
Con
+2
Int
-5
Wis
+0
Cha
-5
AC 23 (19 when broken) Fort +11 Ref +13 Will +7
HP 65
Immunities mental
Speed 0 feet, fly 20 feet

Offense

Melee Battle Axe (sweep) +14, Damage 1d8+7 slashing plus 1d6 bleed

Abilities

Construct Armor — Like normal objects, an animated hatchet has Hardness. This Hardness reduces any damage the hatchet takes by an amount equal to the Hardness. Once an animated hatchet is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, and its Armor Class is reduced to 19.

WORKS WELL WITH

SnareAERIALA controller pins a target in place so this mindless brute's sweeping strike lands without needing to chase.
SniperAERIALA ranged attacker keeps pressure on distant foes while this hovering blade handles whoever closes to melee.
FlankerAERIALA mobile skirmisher creates Off-Guard openings that let this simple attacker's Strikes land more reliably.

PUNISHES

✖ clumping✖ low-damage pokes✖ melee reliance
Avoid stacking with another simple melee brute; both attack the nearest target with no coordination or added utility.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Season of Ghosts Hardcover Compilation.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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