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Animated Silverware Swarm

Creature 1 — construct, mindless, swarm

SnareLANDconstructswarmmindless

Nobles are known to pay great amounts to animate their silverware, both for ease in cleaning and to serve as novelties during dinner parties. Many animated objects have useful functions but become dangers when uncontrolled.

Source: pathfinder-monster-core-2

Perception +5; darkvision
Skills acrobatics +8
Str
+1
Dex
+3
Con
+4
Int
-5
Wis
+0
Cha
-5
AC 16 ((12 when broken); construct armor) Fort +9 Ref +8 Will +3
HP 14
Immunities precision, mental
Weaknesses area-damage 3, splash-damage 3
Speed 20 feet

Abilities

Construct Armor (Hardness 3) — Like normal objects, an animated silverware swarm has Hardness. This Hardness reduces any damage the swarm takes by an amount equal to the Hardness. Once an animated silverware swarm is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 12.
Slice and Dice (magical) — Each enemy in the animated silverware swarm's space takes 1d6 piercing damage or 1d6 slashing damage (DC 17 Reflex save)
Stick a Fork in It — The animated silverware swarm attempts to pin a single creature.

The target must attempt a DC 17 Reflex save.

Critical Success The target is unaffected.

Success Silverware pins portions of the target's clothing and gear. The target takes a –10-foot circumstance penalty to its Speeds as long as it remains in the swarm's space.

Failure As success, and the target also can't Step until it leaves the swarm's space.

Critical Failure The target is thoroughly pinned by the silverware, becoming Immobilized until it Escapes or uses 2 Interact actions to remove all of the silverware pinning them down.

WORKS WELL WITH

CrasherLANDA heavy melee threat forces the party to split attention while the swarm pins whoever lingers in its space.
WeaverLANDArea spells clear the swarm's precision-immune bodies faster than the party could cut through them piecemeal.

PUNISHES

✖ melee reliance✖ clumping✖ standing still
Avoid stacking multiple area-denial swarms; a redundant obstacle once the party adapts.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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