Ardande Gardener
Creature 1 — ardande, human, humanoid
Pre-Remaster content. May include legacy alignment.
SnareSniperLANDardandehumanhumanoid
Ardandes are geniekin whose elemental birthright ties them to the Plane of Wood. Their elemental connection can take many different forms, all expressions of the different types and permutations of elemental wood. They might embody the life and vibrancy of a seedling, full of potential and ready to grow. Or, they could be strong and flexible, like the branches and roots of ancient trees, interconnected and all growing together. They could also possess power over death and decay, like decomposing
Source: rage-of-elements-bestiary (Pre-Remaster)
Perception +7; low-light-vision
Languages common, muan
Skills athletics +3, crafting +6, diplomacy +3, nature +7, stealth +6
Str
+0
Dex
+3
Con
+1
Int
+1
Wis
+4
Cha
+0
Items Shortbow, Sickle, Glowing Lantern Fruit
AC 16
Fort +4
Ref +6
Will +9
HP 17
Speed 25 feet
Offense
Melee Sickle (agile, finesse, trip) +6, Damage 1d4 slashing
Ranged Shortbow (deadly-d10, reload-0) +8, range increment 60 feet, Damage 1d6 piercing
Abilities
Plant Empathy — The ardande gardener can use Diplomacy to Make An Impression and make very simple Requests of plants.
Decompose (primal, void) — Frequency once per day
Effect Void energy seeps out of the ardande gardener, decaying everything within a 5-foot emanation and causing plants and foliage to age and decompose. Natural difficult terrain is destroyed, and creatures in the area with the plant or wood trait take 1d6 void damage (DC 16 Fortitude).
Effect Void energy seeps out of the ardande gardener, decaying everything within a 5-foot emanation and causing plants and foliage to age and decompose. Natural difficult terrain is destroyed, and creatures in the area with the plant or wood trait take 1d6 void damage (DC 16 Fortitude).
Primal Innate Spells DC 17, attack +9
1st Heal, Tailwind, Wall of Shrubs
Cantrips (1st) Detect Magic, Know the Way, Take Root, Tangle Vine, Timber
WORKS WELL WITH
AnvilLANDA frontline holds engagement while difficult terrain from decay limits how enemies can reposition around it.
CrasherLANDA mobile striker exploits foes slowed by difficult terrain and the sickle's trip before they can escape.
FlankerLANDA positional attacker benefits when the trip weapon leaves targets prone and open to follow-up strikes.
PUNISHES
✖ standing still✖ melee reliance✖ clumping within the decay area
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Ardande Gardener in the encounter builder — free, no install.
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