Ardissa Prendergant
Creature 3 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
WeaverShadeLANDhumanhumanoidarcane
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +9
Languages common
Skills acrobatics +7, arcana +9, crafting +9, nature +9, stealth +9, survival +7
Str
+0
Dex
+2
Con
+1
Int
+4
Wis
+2
Cha
+0
Items Heavy Crossbow, Rapier (Bonded Item), Spellbook, Scroll of Fireball (Level 3), Scroll of Magic Missile (Level 1) (2)
AC 18
Fort +6
Ref +9
Will +11
HP 45
Speed 25 feet
Offense
Melee Rapier (deadly-d8, disarm, finesse) +11, Damage 1d6 piercing
Ranged Heavy Crossbow (reload-2) +11, range increment 120 feet, Damage 1d10 piercing
Abilities
Mesmerizing Sigil (arcane, concentrate) — Success The creature is unaffected.
Failure Until the beginning of her next turn, Ardissa is Concealed from the creature.
Critical Failure Until the end of her next turn, Ardissa is Hidden from the creature.
Failure Until the beginning of her next turn, Ardissa is Concealed from the creature.
Critical Failure Until the end of her next turn, Ardissa is Hidden from the creature.
Drain Bonded Item (arcane) — Frequency twice per day
Effect Ardissa regains the ability to cast one spell she has already cast. She must still Cast the Spell normally. She can use this ability once to recover a 1st-rank spell and once to recover a 2nd-rank spell. She typically uses this ability to recover her Force Barrage spells.
Effect Ardissa regains the ability to cast one spell she has already cast. She must still Cast the Spell normally. She can use this ability once to recover a 1st-rank spell and once to recover a 2nd-rank spell. She typically uses this ability to recover her Force Barrage spells.
Arcane Prepared Spells DC 20, attack +12
2nd Obscuring Mist
1st Magic Missile (×3), Ray of Enfeeblement, Summon Animal, True Strike
Cantrips (2nd) Dancing Lights, Daze, Mage Hand, Ray of Frost, Shield
Arcane Focus Spells DC 20, attack +12; 1 Focus Point
1st Hand of the Apprentice
WORKS WELL WITH
AnvilLANDA durable frontliner absorbs melee pressure so this fragile caster can keep casting from behind the line.
CrasherLANDAn aggressive melee attacker draws focus away from the caster, buying her the tempo to recharge spells.
FlankerLANDA mobile skirmisher creates openings that reward her precise rapier strikes when spells run short.
PUNISHES
✖ single-target focus✖ melee reliance✖ low Will
Avoid stacking with another squishy backline caster; both become priority targets the moment they are located.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Ardissa Prendergant in the encounter builder — free, no install.
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