Blue Viper (Level 20)
Creature 20 (unique) — humanoid, ratfolk
Pre-Remaster content. May include legacy alignment.
FlankerSniperLANDhumanoid
Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)
Perception +33; low-light-vision
Languages goblin, taldane, tien, ysoki
Skills acrobatics +35, athletics +29, deception +28, diplomacy +26, stealth +35, thievery +33
Str
+3
Dex
+7
Con
+4
Int
+5
Wis
+3
Cha
+2
Items Shortsword, Acid Flask (Major) (3), Bottled Lightning (Major) (3), Frost Vial (Major) (3), Tanglefoot Bag (Major) (Infused) (3), Thunderstone (Major) (Infused) (2), Hidden cheek needles (20), Black Lotus Extract (5), Elixir of Life (True) (4), Mindfog Mist (2), Oblivion Essence (3), Tears of Death (5), Dragon Bile (Applied to body)
AC 44
Fort +30
Ref +36
Will +33
+3 status to all saves vs. transmutation
HP 366
Immunities poison
Speed 25 feet
Offense
Melee Shortsword (agile, finesse, magical, versatile-s) +38, Damage 4d6+11 piercing
Ranged Major Acid Flask (acid, alchemical, bomb, consumable, splash) +38, range increment 20 feet, Damage 1 acid plus 4d6 acid plus 4 acid
Ranged Major Tanglefoot Bag (alchemical, bomb, consumable, fire, splash) +38, range increment 20 feet, Damage 0 bludgeoning
Ranged Major Bottled Lightning (alchemical, bomb, consumable, electricity, splash) +38, range increment 20 feet, Damage 4d6 electricity plus 4 electricity
Ranged Major Frost Vial (alchemical, bomb, cold, consumable, splash) +38, range increment 20 feet, Damage 4d6 cold plus 4 cold
Ranged Major Thunderstone (alchemical, bomb, consumable, sonic, splash) +38, range increment 20 feet, Damage 4d4 sonic plus 4 sonic
Ranged Hidden Cheek Needles (concealable) +35, range increment 10 feet, Damage 9 piercing plus Black Lotus Extract, Tears Of Death
Only one poison is applied
Abilities
Infused Items — Blue Viper carries the following infused items:
3 Acid Flask (Major)
5 Black Lotus Extract
3 Bottled Lightning (Major)
4 Elixir of Life (True)
3 Frost Vial (Major)
2 Mindfog Mist
3 Oblivion Essence
3 Tanglefoot Bag (Major)
5 Tears of Death
2 Thunderstone (Major)
These items last for 24 hours, or until the next time Blue Viper makes his daily preparations.
3 Acid Flask (Major)
5 Black Lotus Extract
3 Bottled Lightning (Major)
4 Elixir of Life (True)
3 Frost Vial (Major)
2 Mindfog Mist
3 Oblivion Essence
3 Tanglefoot Bag (Major)
5 Tears of Death
2 Thunderstone (Major)
These items last for 24 hours, or until the next time Blue Viper makes his daily preparations.
+3 status to all saves vs. transmutation —
Poisoned Coat —
Pinpoint Poisoner — When Blue Viper successfully Strikes an Off-Guard creature with a poisoned weapon or exposes an off-guard creature to an inhaled poison, the creature takes a –2 circumstance penalty to its initial save against that poison.
Plum Rain Deluge (certain-kill) — Frequency once per round
Effect Blue Viper accelerates the flow of time so his poisons run their course faster. He Interacts to draw a contact poison and throws it in the air, where it showers down in a 20-foot burst within 60 feet. All creatures in the burst are automatically exposed to the poison, bypassing any onset time, and each creature must attempt a saving throw against that poison. If a creature fails, the duration of any beneficial spells or effects affecting the creature are reduced by 3 rounds (or by 6 rounds on a critical failure).
Effect Blue Viper accelerates the flow of time so his poisons run their course faster. He Interacts to draw a contact poison and throws it in the air, where it showers down in a 20-foot burst within 60 feet. All creatures in the burst are automatically exposed to the poison, bypassing any onset time, and each creature must attempt a saving throw against that poison. If a creature fails, the duration of any beneficial spells or effects affecting the creature are reduced by 3 rounds (or by 6 rounds on a critical failure).
Poison Spray —
Potent Poisoner — Blue Viper's infused poisons have a DC of 47.
Quick Application — Blue Viper Interacts to draw an injury poison and applies it to a weapon he is holding.
Quick Bomber — Blue Viper Interacts to draw a bomb, then Strikes with it.
Toxic Escape — Blue Viper Interacts to draw an inhaled poison, deploys the poison in a smoke cloud that provides concealment in a 5-foot emanation, then Sneaks up to his Speed. He is not exposed to the inhaled poison.
WORKS WELL WITH
AnvilLANDAnvil holds enemies in place so Blue Viper can circle to off-guard positions and apply his potent poisons.
WeaverLANDWeaver creates off-guard conditions through forced movement or debuffs, setting up Blue Viper's Pinpoint Poisoner penalty.
MenderLANDMender sustains Blue Viper through the retaliation he invites while skirmishing at short range to apply poisons.
PUNISHES
✖ clumping✖ low Fortitude✖ ranged reliance
two flankers compete for the same off-guard positioning and split poison pressure
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Blue Viper (Level 20) in the encounter builder — free, no install.
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