Bone Warrior
Creature 4 (rare) — human, humanoid
Pre-Remaster content. May include legacy alignment.
CrasherAnvilLANDhumanhumanoid
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +11
Languages common, draconic, hallit
Skills acrobatics +10, athletics +14, crafting +9, intimidation +8, nature +7, survival +7
Str
+4
Dex
+2
Con
+3
Int
+1
Wis
+1
Cha
+0
Items Bastard Sword, Dread Ampoule (Moderate) (2), Javelin (4), Wooden Shield, Hide Armor, Bone Religious Symbol (Venexus)
AC 21 (23 with shield raised)
Fort +13
Ref +11
Will +7
HP 65
Speed 25 feet
Offense
Melee Bastard Sword (two-hand-d12) +14, Damage 1d8+6 slashing
Melee Fist (agile, nonlethal, unarmed) +14, Damage 1d4+6 bludgeoning
Ranged Moderate Dread Ampoule (bomb, splash) +12, range increment 20 feet, Damage 2d6 mental plus 2 mental
Ranged Javelin +12, range increment 30 feet, Damage 1d6+6 piercing
Abilities
Attack of Opportunity —
Shield Block —
Sudden Charge — The bone warrior Strides twice. If they end their movement within melee reach of an enemy, the bone warrior makes a melee Strike against that enemy.
WORKS WELL WITH
SnareLANDA controller that immobilizes a fleeing target removes the need for repeated charges and lets follow-up melee land reliably.
WeaverLANDA caster debuffing a target's defenses boosts the accuracy of the follow-up melee swings after a charge.
SniperLANDA ranged attacker can soften a target before the charge finishes it off in melee.
PUNISHES
✖ kiting✖ clumping✖ ranged reliance
Avoid stacking with another Crasher relying on the same charge-in melee burst; both want the same opening and will trip over each other's positioning.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Bone Warrior in the encounter builder — free, no install.
Open in PathfinderGM →