Cave Scorpion
Creature 1 — animal
Pre-Remaster content. May include legacy alignment.
FlankerLANDVERTICALanimal
Cave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at the edge of the light. While they prefer to eat large insects, cave scorpions can and will attack humanoids. Some Darklands societies have developed techniques to herd or lure scorpions into pest-infested tunnels and warrens at the edge of their settlements, where the scorpions thrive in a dual role of exterminators and guardians. Scorpions are frig
Source: pathfinder-bestiary-2 (Pre-Remaster)
Perception +7; darkvision, tremorsense (imprecise) 30 feet
Skills athletics +7, stealth +7
Str
+2
Dex
+4
Con
+3
Int
-5
Wis
+2
Cha
-4
AC 16
Fort +6
Ref +9
Will +5
HP 20
Speed 30 feet, climb 15 feet
Offense
Melee Pincer (agile, finesse) +9, Damage 1d8+2 slashing plus Grab
Melee Stinger (finesse) +9, Damage 1d6+2 piercing plus Cave Scorpion Venom
Abilities
Tremorsense (Imprecise) 30 feet — Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Cave Scorpion Venom (poison) — Saving Throw DC 17 Fortitude
Maximum Duration 6 rounds
Stage 1 1d4 poison damage (1 round)
Stage 2 1d6 poison damage and Enfeebled 1 (1 round)
Stage 3 1d8 poison damage and Enfeebled 2 (1 round).
Maximum Duration 6 rounds
Stage 1 1d4 poison damage (1 round)
Stage 2 1d6 poison damage and Enfeebled 1 (1 round)
Stage 3 1d8 poison damage and Enfeebled 2 (1 round).
Grab —
WORKS WELL WITH
AnvilLAND / VERTICALA frontline tank holds attention while this ambush striker climbs to a flank and lands its Grab unnoticed.
WeaverLAND / VERTICALA caster's Fortitude-based spells land easier once this ambush striker's venom has already Enfeebled the target.
CrasherLAND / VERTICALA striker capitalizes on a target left Off-Guard while Grabbed and struggling to break free.
PUNISHES
✖ melee reliance✖ low Fortitude✖ standing still
Works well with · Punishes · Pairing advice
Unlock with Tactics
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