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Champion of Rovagug

Creature 5 — human, humanoid, unholy

AnvilLANDhumanoid

There are perhaps no mortals more anathematic to peace than champions of Rovagug or other destructive deities. Villains pursue selfish and cruel goals, trampling over anyone in their way.

Source: pathfinder-npc-core

Perception +10
Languages common
Skills athletics +13, deception +10, intimidation +12, religion +8, survival +8
Str
+4
Dex
+1
Con
+3
Int
+0
Wis
+1
Cha
+3
Items Greataxe, Javelin (3), Half Plate
AC 25 Fort +12 Ref +8 Will +10
HP 70
Speed 20 feet

Offense

Melee Fearsome Greataxe (magical, sweep) +13, Damage 1d12+8 slashing
Ranged Javelin (thrown-30) +10, Damage 1d6+8 piercing
Melee Gauntlet (agile, free-hand) +13, Damage 1d4+8 bludgeoning

Abilities

Champion's Aura (aura, divine) — 15 feet. Any follower of Rovagug in the aura knows the champion is a champion of Rovagug. Enemies in the aura take a –1 circumstance penalty to saves against fear, and an enemy that ends its turn in the aura can't reduce the value of its Frightened condition below 1. The aura can be suppressed or resumed with a single action, which has the concentrate trait, and ends if the champion falls Unconscious.
Destructive Vengeance (divine) —
Axe Swipe — The champion makes a melee Strike with a +1 circumstance bonus to the attack roll and compares the roll to the AC of up to two foes that are in reach and adjacent to each other. The champion rolls damage only once and applies it to each creature they hit. This counts as two attacks toward their multiple attack penalty.
Fearsome Armament — The champion grants their greataxe the Fearsome rune while they wield it.
Divine Focus Spells DC 20, attack +12; 1 Focus Point
1st Touch of the Void

WORKS WELL WITH

SniperLANDSnipers exploit the Champion's Aura zone control to fire from protected positions.
WeaverLANDWeavers layer additional control effects inside the champion's persistent aura.
MenderLANDMenders keep the slow-moving anvil viable through prolonged frontline engagement.

PUNISHES

✖ clumping✖ standing still✖ low Will
slow 20ft speed limits synergy with fast hit-and-run skirmishers
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder NPC Core.

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