Crawling Hand Swarm
Creature 5 — swarm, undead, unholy
Pre-Remaster content. May include legacy alignment.
CrasherLANDVERTICALundeadunholyswarm
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +11; lifesense 30 feet, tremorsense (imprecise) 30 feet
Languages common, hallit; can't speak any language
Skills athletics +10, stealth +12
Str
+3
Dex
+5
Con
+4
Int
-4
Wis
+2
Cha
+0
AC 21
Fort +11
Ref +15
Will +9
HP 60 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, precision, swarm-mind, unconscious, visual
Resistances bludgeoning 2, piercing 5, slashing 5
Weaknesses area-damage 5, splash-damage 5
Speed 30 feet, climb 30 feet
Abilities
Tremorsense (Imprecise) 30 feet — Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Lifesense 30 feet — Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Stifle —
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Pummeling Grasp — Each enemy in the swarm's space takes 3d6 slashing damage (DC 20 Reflex). A creature that fails its save against Pummeling Grasp is also knocked Prone.
WORKS WELL WITH
AnvilLAND / VERTICALA durable front-liner pins enemies in place so the swarm's space-wide damage keeps landing on the same group.
SnareLANDA controller that keeps foes grouped and immobile amplifies the swarm's area attack against multiple targets at once.
WeaverLANDA caster stays safe behind the melee line the swarm's constant space-occupying threat draws attention to.
PUNISHES
✖ clumping✖ precision damage reliance✖ melee weapon reliance
Avoid stacking with another Crasher; both want the same crowded melee space and dilute each other's area-damage advantage.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Crawling Hand Swarm in the encounter builder — free, no install.
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