Cythnigot
Creature 1 (uncommon) — fiend, qlippoth, unholy
SnareFlankerLANDAERIALfiendqlippothunholy
The cythnigot is a foul fungal parasite that grows and thrives in the corpses of small creatures. It wears these bodies like a suit, but also adjusts and tailors the fleshy covering to fit its needs, and the body ends up looking as alien as anything else spawned from the Chthonian depths. The cythnigot's most identifying feature is the long stalk of fungal material that extends from creature's body, ending in a surprisingly strong set of fanged jaws. Long before the creatures known as demons ca
Source: pathfinder-monster-core
Perception +5; darkvision
Languages chthonian; Telepathy (Touch Only)
Skills acrobatics +6, occultism +7, stealth +6
Str
+1
Dex
+3
Con
+4
Int
+2
Wis
+2
Cha
+1
AC 16
Fort +9
Ref +6
Will +5
HP 14
Immunities controlled, fear-effects
Resistances mental 3, physical (except cold-iron) 3
Speed 30 feet, fly 40 feet
Offense
Melee Bite (agile, finesse, magical, reach-0, unholy) +8, Damage 1d10+1 piercing plus Tangle Spores
Abilities
Telepathy (Touch Only) (aura, magical, mental) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
Sickening Display (concentrate, emotion, fear, mental, occult, visual) — The cythnigot presents its awful appearance fully, and creatures in a 10-foot emanation must attempt a DC 17 Will save. Once a creature attempts this save, it's temporarily immune to further Sickening Displays for 1 minute.
Critical Success The creature is unaffected.
Success The creature is Off-Guard until its next turn.
Failure The creature is Sickened 1 and is off-guard for as long as it's sickened.
Critical Failure As failure but Sickened 2.
Critical Success The creature is unaffected.
Success The creature is Off-Guard until its next turn.
Failure The creature is Sickened 1 and is off-guard for as long as it's sickened.
Critical Failure As failure but Sickened 2.
Tangle Spores (disease) — A creature bitten by a cythnigot becomes afflicted by fast-growing spores that swiftly grow into twitching spikes and hideous pallid growths of hairlike fibers. These growths erupt from the bite wound and writhe and wrap around the creature's limbs. Plant creatures take a –2 circumstance penalty to save against tangle spores
Saving Throw DC 17 Fortitude;
Maximum Duration 6 rounds
Stage 1 Clumsy 1 (1 round)
Stage 2 clumsy 1 and Off-Guard (1 round)
Stage 3 Clumsy 2, off-guard, and if you attempt a manipulate action, you must succeed at a DC 5 Flat or it's lost; roll the check after spending the action, but before any effects are applied (1 round).
Saving Throw DC 17 Fortitude;
Maximum Duration 6 rounds
Stage 1 Clumsy 1 (1 round)
Stage 2 clumsy 1 and Off-Guard (1 round)
Stage 3 Clumsy 2, off-guard, and if you attempt a manipulate action, you must succeed at a DC 5 Flat or it's lost; roll the check after spending the action, but before any effects are applied (1 round).
Occult Innate Spells DC 17, attack +9
4th Read Omens
2nd Paranoia
1st Phantom Pain
Cantrips (4th) Daze, Detect Magic
WORKS WELL WITH
AnvilAERIALA tank occupies melee while the afflicting spores stack passively on engaged foes.
CrasherLANDA bruiser finishes off targets weakened by the spreading affliction.
PUNISHES
✖ clumping✖ melee reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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