Dalgyal Gwishin
Creature 5 (uncommon) — incorporeal, undead, unholy
ShadeWeaverAERIALundeadunholy
A dalgyal gwishin is a faceless, undead spirit that wears a stone mask. This forlorn undead forms from the soul of a mortal who died a lonely death with no one to remember them and is similarly unable to remember what it looked like in life. A dalgyal gwishin wanders the land of the living in search of any trace of who they were when they were alive. Full of anger, they remain envious of well-loved or famous individuals who are surrounded by close friends and admirers—the type of people who woul
Source: season-of-ghosts-bestiary
Perception +12; lifesense 120 feet
Languages common, necril; (can't speak any language); telepathy 120 feet
Skills acrobatics +13, intimidation +12, stealth +13
Str
-5
Dex
+4
Con
+2
Int
+0
Wis
+3
Cha
+3
AC 21
Fort +9
Ref +15
Will +12
HP 58 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage (except force, ghost-touch, spirit, vitality) 5
Speed 0 feet, fly 40 feet
Offense
Melee Head (finesse, magical) +12, Damage 2d6+2 bludgeoning plus 2d6 mental
Abilities
Lifesense — The dalgyal gwishin senses the vital essence of living and undead creatures within the listed range.
Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Frightful Presence (aura, emotion, fear, mental) — 30 feet. DC 19 Will
A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.
Critical Success The creature is unaffected by the presence.
Success The creature is Frightened 1.
Failure The creature is Frightened 2.
Critical Failure The creature is Frightened 4.
A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.
Critical Success The creature is unaffected by the presence.
Success The creature is Frightened 1.
Failure The creature is Frightened 2.
Critical Failure The creature is Frightened 4.
Stone-Faced — While the dalgyal gwishin has no physical body, their stone face is solid. They can't pass through solid objects.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Jealous Frenzy (divine, emotion, mental) —
Peel Face (divine) —
WORKS WELL WITH
AnvilAERIALThe Shade's Frightful Presence and fly speed force enemies to reposition within the Anvil's reach, compounding fear penalties with the Anvil's stationary control zone.
CrasherAERIALA Crasher's Shove pushes enemies back into the Shade's Frightful Presence aura, causing repeated Will saves that stack the Frightened value and disrupt enemy action economy.
SniperAERIALThe Shade's incorporeal mobility and Frightful Presence suppress enemy positioning, giving the Sniper safe distance while the fear penalty degrades the targets' defenses against ranged attacks.
PUNISHES
✖ clumping✖ low Will
aerial-only lock
Works well with · Punishes · Pairing advice
Unlock with Tactics
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